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=GonTar= 最近的评测

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正在显示第 11 - 20 项,共 62 项条目
尚未有人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 287.0 小时 (评测时 22.3 小时)
I love the tutorial, could be more extensive, and include more details and important information you should know later in the game, but Foxhole Has no tutorial whatsoever so it's decent to at least have one (even if you must find it yourself on the top corner of the screen as a guide book icon)
-Some Players with less than average capabilities have missed the big book icon with no text saying it's the tutorial)

and you MUST definitely do it, it's a must do complete all 4 tutorial levels and at least 2 of the exams before joining the game, or you will be kind of lost, and under water in case of a fight.

Now what this game needs, to become a HIT / Block Buster / Spotlight.

I need more Ships, More visual difference between ships, more events and stuff happening on open sea, few NPC's That attack you outside of safe zones! this is key!

And small ships need lower min crew requirement! it's outrageous that a gunboat for 10 crew, requires 100 crew! it's not even balanced, it has 1 tiny cannon in front and behind it, most rank 7 ships and tiny boats have this issue, fix it pls!

Also, Crew should have some kind of Hunger supplies since they are in-game actually, that is required per day on sea to satisfy them, and a morale system that goes up and down as battles are won, supplies go short, or there's a surplus of them and extra or limited rations are given! Such an opportunity not being used

Also, more options to your commanded ships on your fleet, like keeping X distance from enemies, or flanking from left/right toggle-able option
发布于 2024 年 3 月 7 日。
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尚未有人觉得这篇评测有价值
总时数 44.5 小时 (评测时 34.2 小时)
I had +50 "Sanguijuelas" Leeches biting and sucking my body fluids every week, every time i walked under leaves or thru a river, or slept on the floor, or just standing still, looks like they rain from the sky???!!

10/10 i appreciate all other survival games that don't have leeches x10 times more now, everything is so easy and chill after being thru GREEN HELL, all other survival games are EZ now
发布于 2024 年 1 月 31 日。
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有 5 人觉得这篇评测有价值
总时数 26.5 小时
抢先体验版本评测
Giving my grain of sand to an amazing Dev and Project.

First of all this ain't no age of *** like game, this has it's own original gameplay style

This is RTS and Survival on a really nice Theme/History setting, and REALLY well managed and put together.

Multiplayer is Great, Single Player is Great, Game Mechanics like the unique Food, Starvation, Fertile Land, Clay gathering, Population, all are really interesting and nice to play and die to, while you fight for resources, expand, and defend, while avoiding the collapse on your own by starvation because you moved all your people to fight and forgot someone needs to feed them from home while doing so
(or you should have a market to buy food on war times)

I've never seen such epic moments like "attacking the enemy, killing some of his food economy, fail the attack and lose all your units, WIN the game, because you broke their food supply and their people rioted minutes after your attack succeeded at failing to kill him but managed to break his empire off balance!!"

Moments like that and the "uh oh" after you get your empire checked by some raids and you realise your food is going down and need to make some cool decisions because of that is priceless.

All nice and great original stuff!
But, there's some little room for improvement

Things i REALLY think are needed:

-More Multiplayer Max +Players, Larger maps, more game-modes/map options/features

-More Civilisations with their own special Tech trees like the 3 ones already in game, maybe a 3rd Age (like late-bronce/Early iron?)

But so Far, there's a decent amount of content, there's no Campaign (it doesn't need one to be honest), since single player and Multiplayer lobbies are so nice.

What can i say, BUY IT, support the Dev, and maybe this game when out of early access will explode in popularity and make this amazing devman RICH, i support that idea since he's making a master piece of RTS/Empire Builder Hybrid Here, all my support to you!
发布于 2024 年 1 月 30 日。 最后编辑于 2024 年 11 月 28 日。
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有 2 人觉得这篇评测有价值
总时数 3.8 小时
抢先体验版本评测
i wouldn't recommend it as today, because you can't play it multiplyare, servers are bugged and you can't host a game unleast you do some search and config on the game files and use a .bat file to create a dedicated server, then join by Direct IP.

Also Torpedoes, when fired freeze and crash the game right now, hope these get fixed, and Mod support becomes a thing on workshop, if that's the case, we have a possible BlockBuster/Gold Rush Mainstream candidate of a Game in the making, still many steps to go, but it's going on the right direction! Great Work! but MORE WORK! :heart:
发布于 2024 年 1 月 6 日。
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1 人觉得这篇评测有价值
总时数 57.8 小时 (评测时 57.7 小时)
if you didn't buy this, then you are not even a gamer.

Don't you dare touch a PC if you don't have/play this (or it's mods) on your Steam Account!
发布于 2023 年 11 月 21 日。
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有 542 人觉得这篇评测有价值
有 6 人觉得这篇评测很欢乐
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总时数 6.9 小时 (评测时 2.0 小时)
10/10 Even funnier and better than the demo!

>DEV MAN GOOD! PLS! WE WANT More than 4 players! +5-8 PLAYER GAMES!

WE BEG, PLEASE!

AND MAP EDITOR (maybe)!

VOTE UP IF YOU AGREE! GO GO GO!
发布于 2023 年 11 月 18 日。 最后编辑于 2023 年 12 月 25 日。
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有 2 人觉得这篇评测有价值
总时数 60.7 小时 (评测时 23.5 小时)
Really nice work in progress, i liked very much the building mechanics, 10/10

but everything else i found some features that could be continued on the right way in my humble opinion, like:

-Resource gathering and transport aka LOGI for FoxHole Players, could use a tweak or 2, hand carts and big wagons with horse, feel like they should carry more stuff, even the hand carts look like they used to carry 6 wood logs for example, but only have 4 inventory slots, the pace for building is already too slow, and the replacement of tools that break every 2 trees you chop down is too much, the travel time for such logs is really long too, i've farmed many times or grinded, and this is on the really tedious end of the farm meter.

A solution? > at least being able to carry more would make this better as a must, for example make carts and wagons more useful for their already high price (for hand cart is too high), but having tools last a tiny bit more would be a nice touch too, since you have to grab a bunch of every resource to compensate on each trip to chop trees, for a 3-4 player group that's a punch to the face, but even at 20-30 players villages, it makes most of the people work twice as much instead of exploring and doing the "PVP" planning and raiding siege part.

And talking about making people work twice as much, the supply for maintaining structures or the whole village, should "slowly repair" the "lack of supply damage" over time, since you are feeding labourers to maintain your village "supposedly" they should also repair some of the % of the buildings that are damaged, even if it's really really slow, since some buildings become hard to reach and it's nobody's taste to go looking piece by piece of wooden part of any wall or building, to see if it's 100% hp or not.

Anyways, WE LIKED A LOT of what we tested (mixed about the crops being so dry and thirsty all the time), and we want to help test and help to make it the best it can be, keep it up! great work so far! hope to participate on more tests and help shape a little bit of the outcome for the better player experience! don't ignore logi players, help us make the game a beacon of creativity and unique experience to bring others into it!
发布于 2023 年 11 月 3 日。
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尚未有人觉得这篇评测有价值
总时数 4.7 小时 (评测时 2.5 小时)
I think this game gives us a 11/10 experience on the delivery of an overlooked fact:
The crazy amount of ways to prevent our own doom there is actually on the table, and how little in contrast we do today (well, our countries leaders who are voted and put to play this game in real life actually)

And since i think that's kind of one of the main messages left by this experience, it's a truly positive thumbs up, and the systems in the game are really nice and make a lot of sense, not ultra realistic, but 100% makes sense for everybody to play 11/10 again.
发布于 2023 年 9 月 22 日。
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有 2 人觉得这篇评测有价值
总时数 45.7 小时
The Farm/grind to Farm better and More high grade Farming is too Strong.

Farming Simulator but with ninjas is not my cup of tea, but i know it just may be somebody else's way of Dumping his free Time.
发布于 2023 年 8 月 10 日。
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总时数 33.5 小时
Needs a Lot of polishing, fixes, menu upgrades, like buttons to do commands only available by chat commands, AirCraft compatible with Mouse and Keyboard option, better UI is something simple and needed too, better controls for AIRCRAFTS for PC too.

YOu can't use anything exept rifles and small PP scout vehicles if you don't pay any DLC (very lame change this system please allow at least to spawn 1 or 2 of anything for free per day at least)

Vehicles Can't be entered/exited, as a vehicle driver/gunner if you want to exit a vehicle you can't, and if you have a friend inside the vehicle with you manning the guns, and he disconnects or crashes you can't fire guns until you are destroyed and re-spawn, because you can't swap seats to the gunner/commander seat if the 2nd player who joined your vehicle disconnects or re-spawns.

But, even if it's missing a lot of things, it's decent, needs, some love from the devs to fix these things, don't know if it's possible, or if you can talk to the devs to address these.
发布于 2023 年 7 月 26 日。 最后编辑于 2024 年 11 月 2 日。
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正在显示第 11 - 20 项,共 62 项条目