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➖➖🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥
➖➖🟫🟫🟫🟨🟨🟨⬛🟨
➖🟫🟨🟫🟨🟨🟨🟨⬛🟨🟨🟨
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WE SHALL NOT FORGET SIMULATING CRAPTENDO IS A MORAL MUST.
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Otherwise, the games can be played with RetroArch when I load the content separately, and afterwards re-open them through History . I just don't understand why there's a Import Content function in the client if it only discovers games that are available at a database.
Have a nice weekend.
Dgo asked me to refer to you regarding my problem in RetroArch with Import Content , since you've written a guide about "patching ROMs".
It's quite a "simple" problem: I've discovered that RetroArch doesn't "discover" some ROMs when I try to import them even if I scan the directory containing the files. I've asked the RetroArch 's Steam-community about it, and that's where I came in touch with Dgo.
The thing is, my problem isn't mainly about ROM hack games. I have some original non-hacked games that can't be "discovered" by RetroArch , e.g. the NES-version of Tetris and the Mega Drive homebrew indie game Life on Earth . Furthermore, I'm not fully convinced that patching ROMs is the solution, since RetroArch could discover some of my hacked games without me doing anything. Besides, hacks for Life on Earth aren't available on {LINK REMOVED}romhacking.net, the more the reason I'm not convinced.