1 person found this review helpful
Recommended
0.0 hrs last two weeks / 211.6 hrs on record (158.8 hrs at review time)
Posted: 27 Jun, 2020 @ 5:36am
Updated: 31 Jul, 2020 @ 9:34am

The smartest thing that could be done with the second part of AoE is to put the game on the right track of a long-lived project and modernize it.

If the first from Forgotten Empires was generally successful, then the second, thanks to the first, the developers are constantly trying to refine. To be honest, many archaisms in the form of the impossibility of reconnecting to the game, not the best network code, the initial inability to see the player rating in the lobby are still alive in the game or were alive until recently. And the introduction of new AI was not so smooth. The original game also had a balance close to ideal, updates slightly crippled him.

BUT! The game at the time of the release was more than playable: new and redesigned, already familiar to the old ♥♥♥♥♥♥♥, campaigns, civilizations, units, well-made graphics, with noticeable improvements, but at the same time, well carrying the spirit of the old school over decades, all these improvements breathed life into the oldie. And thanks to the competent construction of the platform, developers are able to constantly add new content and fix the old one.

To summarize, all that remains is to applaud a small studio that managed to do what the corporation called Activision failed to do. Do I recommend a game? Yes, absolutely, I do. All the more so some of the shortcomings described by me have already gone into oblivion.
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