22 people found this review helpful
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Recommended
0.0 hrs last two weeks / 100.0 hrs on record (91.1 hrs at review time)
Posted: 7 Jan, 2023 @ 10:01pm
Updated: 7 Jan, 2023 @ 10:09pm

Take my dainty hand as I take you back to a time long forgotten, 2013. Back in the day, BattleBlock Theater was the most hilarious, charming, enjoyable game I had ever laid my grubby chubby baby fingers on. So many after school get togethers and weekend sleep overs spent with buddies beating the game (as well as the snot out of each other in the arena). When it came to playing this game all over again nowadays, I have realized that the delicacy of this game may stand close to impenetrable until the end of my days, hopefully long after as well. Learning the tragedy of Hatty Hattington back then, so graciously presented by the silly and oh so willy Will Stamper, was an experience my younger self held fondly and being able to relive this introduction so many years later was such a euphoric experience. The art direction, brought to life by the legendary Dan Paladin, is so simple that is iconic, the soundtrack is beyond catchy to the point where you’ll probably catch yourself humming the level music again and again and even if the level designs can be rather challenging at points (sometimes to the point where it is complete and utter peeslosh) it always felt fair, as if it was I who needed to improve, not the game. This game has had a way of sticking in my mind over the years, whether it was the puppet shows performed by the narrator that never failed to get a chuckle out of me, gambling to find the coolest prisoner in the game, obliterating my friends with acid bubbles and grenades as well as being obliterated over and over again (both in the main story and in muckle) or finally buckling my pants and tackling the grueling task of the actually insanity inducing insane mode, it is these memories that will forever cement this game as one of the greats for me. The fact I was able to experience it all with my friends both back then and more recently is a fact I will forever be grateful for. However, it wouldn't be very lady-like of me if I didn't mention the most noteworthy friend of all, Tom Fulp, thank you for your big chicken and the memories you helped me and many others make both in this game and your other fascinating endeavors. As the ship sails and the theater is abandoned once more, I believe we all will all walk away with one thing in mind. Buckle your pants. Buckle your pants. Buckle your pants or your pants will fall to the ground.
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