52
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reviewed
2537
Products
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Recent reviews by SodlidDesu

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Showing 21-30 of 52 entries
No one has rated this review as helpful yet
1 person found this review funny
4.3 hrs on record
You can kill anyone. The game will inform you that you've just doomed yourself and will not be able to complete the game.

Then you can go on to kill living gods.

Also, you can wear robes over your armor to hide all that gear you're toting.
Posted 27 November, 2016.
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1 person found this review helpful
206.5 hrs on record (131.7 hrs at review time)
MGS V is a great game. Don't get me wrong. I'd heard online before hand about how the story abruptly ends and so much was left unfinished but honestly I was about 80 hours in before the first "chapter" even ended. The controls feel tight but also with a weight to them. Sometimes Snake gets caught on things that he shouldn't or whatever and then he'll stand up and ruin everything which sucks but when it works my god does it work.

Here's my biggest gripe with the game. The open world. Not for the reason you'd expect though. It works so well being able to sneak around and scout out bases and choose my plan of attack. It works so well that it makes the storyline missions both boring and confined. I didn't want to play the next story mission because it was going to shoehorn me into a valley with less than desireable conditions and surround me with omniprescient enemies. The game works during the side-ops, when it gives you your tools and sets you loose to do a job.

I have not played MGO at all but solely based off of the the single player I would reccommend this game. It may fall short story wise and sometimes it seems cheap when the enemies just hone in on you but when it works, it works and it's a blast.
Posted 15 March, 2016.
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No one has rated this review as helpful yet
6.7 hrs on record
Marlow Briggs and the Mask of Death is a moderately compitent spectacle fighter.

My play time for the full game was roughly 7 hours.

The game feels better with a gamepad though it features keyboard controls, On screen prompts will switch between Xbox 360 and Keyboard controls on the fly if you begin inputting from another source.

The story follows the titular Marlow Briggs and his bound by death partner as they attempt to save his girlfriend... and the world. The game is made to be funny but some of the jokes mainly the ones said when the platforming mechanics fail and send you to your death fall flat.

I can't say that Marlow Briggs gripped me to my seat and didn't let go but it was fun. There are some bugs and glitches some of which were caused me to have to reset my game but nothing really terrible. Pick it up on sale.
Posted 11 March, 2016.
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3 people found this review helpful
1 person found this review funny
3.3 hrs on record (0.7 hrs at review time)
Early Access Review
Darkest Dungeon is a Roguelike Turn-based RPG. You must guide your team of heroes through the depths of your ancestral estate and combat the horrors the dwell within.

In it's current state, DD is a fun game. I enjoyed it so far. It's unforgiving though and a few things are, I feel, underexplained. That does lend to the depressing reality of the game. People will die.

The game features Health and Stress as the two major things you must manage. Health is self explainitory. You take damage, you lose it. You eat food, you recover it. Stress is more fluid though. What stresses each person out is different. Some heroes are stout and not very afraid and thus gain resistance to stress, others may be afraid of the dark and need you to keep the torches well lit while they're underground. Critical hits or overkill damage on enemies will rally your troops and give them a reduction of stress. Enemy attacks (more so for Criticals) will demoralize the receiver and even the party. The death of a party member will greatly effect the group too. Stuck underground with no food? Health loss and major stress. Prepare accordingly.

The game's battle system takes place on a 2D screen. Character's positions define what abilites they have available or what they can be hit with. Some characters are better suited to the front and some to the back but no where is safe. Combat is quick and brutal (often to you) with relevant stats displayed on the bottom half of the screen.

The art work and sound, narration in particular, is wonderful. The only slightly negative thing I can say is that the narrator talks A LOT but it's not overly annoying. I just hope that he doesn't run out of things to say five battles later.

Full Disclosure: I am a backer on Kickstater so that may skew my views.
Posted 3 February, 2015.
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2 people found this review helpful
2 people found this review funny
5.3 hrs on record (0.7 hrs at review time)
Well, Made it into the tutorial. War can climb along ledges! Aparently not ANY of them in the section I could see. Spent another ten minutes jumping around trying to find what I was supposed to grab onto but whatever. It's clear that no matter how much my brother talked this game up, I'm immune to liking it by way of... whatever.

EDIT: Update on my original review. I noticed a running problem with Binding of Isaac: Rebirth, Sleeping Dogs and Binary Domain so I did some investigating. The problem stems from the Razer Tartarus. With it unplugged, the game works just fine. I can't review the game yet seeing as I just started getting it working but the issue IS NOT with the game per se... I mean, It's still the games fault that for some reason it detects my Tartarus as an Xinput controller, therefore an Xbox 360 controller but still. If you're having issues, make sure you don't have ANY other controllers plugged in than the one you want to use.

[Original Review] Launches fine. Menu shows only 360 Controller Prompts, 360 Controller doesn't work for no reason at all. Unplug 360 Controller and Xbox prompts stay on screen. Restart. Still only has 360 prompts. Mouse and Keyboard controls don't work at all. Controller doesn't work at all.

Can't play the game at all. Well, I can load the first level, hit ESC and hit Quit but that's all I can do.

♥♥♥♥♥♥ Console Port. [/original]
Posted 22 January, 2015. Last edited 6 February, 2015.
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1 person found this review helpful
2 people found this review funny
6.2 hrs on record (3.8 hrs at review time)
Early Access Review
Fighting through space against god only knows what to try to spread seeds across the cosmos.

Less alien sex than Mass Effect, more fertility. Cosmochoria tells the tale of Cosmo the Cosmonaut, who must travel the galaxy sans pants to save it. Plant trees, shoot aliens, fly on your jet pack and fight dragons.

Cosmochoria is a Roguelike with great space combat. Not the fastest or the flashiest but for sure the pewiest (Is that even a word?)

Colorful, Fun and made by an all around cool guy.
Posted 29 September, 2014.
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8 people found this review helpful
3.3 hrs on record
An inspired Cel-Shaded adventure (with it's share of bugs) I'd have a hard time not reccomending this game.

First off, It's built in unity. You know what that means for the most part but for those of you that don't basically put it has next to no options graphically wise. Not that it's needed. The game's style outweighs the look. Boo Bunny aims for a comic book style with it's Cel shaded graphics (see Windwaker, Cel Damage, Sly Cooper) even so far as to include comic book style BAMFs and POWs.

The Audio has to be the strangest and best part of the game though. Aside from the general audio strangeness (It's quiet at some points and louder in others) the soundtrack is one of the most amusing and head scratching bouts of confusion in the game. I found myself just staring at what was going on and laughing. The VO work could leave something to be desired but again it awkwardly fits the whole game.

Gameplay wise, it's a little less. Bunny moves very awkwardly at least by modern standards. I found the KB + M controls more comfortable than the X360 controls but I guess that comes to preference. It's very much inspired by old school hack n slash games though, so the awkward movement and janky animations are almost endearing at the same time but that's probably the old nostalgia goggles making me think that.

There are a few bugs that I've encountered, Bosses shooting through walls, enemies bounce around sometimes and (although not a bug) the hitboxes seem really weird. Heck, I'm writing this review right now because the game crashes after I Alt+Tabbed out.

Difficulty is also a little strange. At the start, the regular enemies will kick your buns while the bosses go down without so much as a whimper. The first five bosses fell for the most part without even landing one hit on me.

The game lacks some explination too but it's almost part of the fun to try to figure out the bosses weaknesses.

I feel like with a little bit more polish, BBP could be a beyond great game but for me right now it's just sitting at really good. It's a fun game, give it a shot.

SIDENOTE: The crash I just mentioned wiped all my data. It looks like BBP only saves your game when you actually select quit from the menu. Disheartening but it wasn't overly hard to get to where I was.
Posted 9 September, 2014. Last edited 9 September, 2014.
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No one has rated this review as helpful yet
1.3 hrs on record
I was ready for some hilariously bad Simulator gameplay and instead I was rushing back and forth to get my planes prepped and oddly calm about the whole thing. Turned off the music since it was like a thirty second clip on repeat and played my own.

Running three gates with one of each type of vehicle was a juggling match to say the least. Finally started to upgrade my gates to automate the process a little bit and got my first plane out to taxi on the runway.

Then I hit my first bug, Plane doesn't take off. Just sits there. Wasted something like an hour just to hit a bug that stopped the whole game. No ez taxi, no ez life.

I knew you weren't going to buy it anyway but still... don't.
Posted 8 September, 2014.
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82 people found this review helpful
3 people found this review funny
4.7 hrs on record (0.8 hrs at review time)
Should be titled "Being a ♥♥♥♥ to fish simulator"

Swim around and spear fish in a little reef. Hunt for treasure. "We've got no idea what artifacts could be down there but here's 10 very specific items you need to find, oh yeah one of them looks exactly like the foliage. No, we don't care if you pick up fifteen other artifacts, we want this one" and generally faff about.

You can't shoot crabs but they insta-aggro the moment you come around. You can take pictures of stuff but the game had no regards for composition of the photos. Just ram the camera into them and snap.

Probably the biggest sin of them all though. MOUSE ACCELERATION.

It's unable to turn off and it's spastic. Also, sometimes you'll run low on oxygen (The game doesn't tell you that you can surface to get more air but you can) and if the game wants to it'll insta-fail the mission but other times it'll just hover a 1% and allow you to swim underwater forever.

Yeah, Don't get it. I'm glad I got a Greenlight Bundle key.
Posted 22 August, 2014.
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7 people found this review helpful
4.2 hrs on record (1.8 hrs at review time)
Side note: I owned the PS2 version and the Xbox 360 Version, 100% both of them.

Bully is one of R*'s crowning achievements. Memorable characters, locations and missions. I can say with great certainty that it is one of my favorite games of R*'s. If I could I would recommend this game a thousand times over.

Now, for the sad part and why I can't recommend it to you. The PC version is a mess. Running on my 760, the game flashes black screens and stutters. Running on my i5's intergrated graphics, it's flawless. The keyboard support is a mess but I have X360 controllers on hand so that doesn't bother me but for those without that could be a deal breaker.

So, You've been warned. One of R*'s greatest games is a horrible mess on PC. Do you have an older laptop that might be bad enough to run the game? Buy it in a heartbeat. If you have anything halfway decent, I'd be worried.
Posted 22 August, 2014.
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Showing 21-30 of 52 entries