40
Products
reviewed
1093
Products
in account

Recent reviews by Sentiik uwu

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Showing 1-10 of 40 entries
2 people found this review helpful
45.8 hrs on record (7.5 hrs at review time)
Best victim roleplaying simulator 10/10
Posted 27 March.
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3 people found this review helpful
142.0 hrs on record (70.7 hrs at review time)
I was really excited for the release of Wilds but I knew there will be issues and bugs.

Im probably one of the lucky ones who plays on everything maxed out with around 120 FPS so I can't complain there.
But to be honest, the game does not have a lot of content. Just reached HR100 and there are only 29 monsters in total. 1 less than in World so I hope the TUs for Wilds are gonna be insane.

Gameplay is fun, there is a lot to min max again and especially with the new deco system (seperated ones for armor and weapons) there are tons of combinations you can go for.

The game has maybe 5 fights which I would honestly say are one of the funnest in the series but the game overall lacks in difficulty even in endgame content. Yes the enemies tank a bit more, but arent hard at all.

Overall definetely recommend if you got a highend system (atleast 3080/7800XT etc) and are looking for a quick or longterm game where you can put some hours into
Posted 3 March. Last edited 7 March.
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2 people found this review helpful
113.8 hrs on record (21.2 hrs at review time)
It's actually pretty fun. Ofcourse it got its typicall gacha features and A LOT of micro managments but it doesn't feel as horrible as many other games. If you need a game for an hour or two grinding you should probably try it out.
Posted 20 February.
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1 person found this review helpful
4.3 hrs on record (3.1 hrs at review time)
Really fun demo. You get a good feel for the main combat and how the world ist build and how you should approach this game. The last demo boss is also really fun to fight against.
A lot of people got technical issues but I never had any stutters nor other problems beside 2 small ones during the first intro cutscene which were gone on the second playthrough.


Definetely a buy from me
Posted 18 January.
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2 people found this review helpful
7.2 hrs on record (1.7 hrs at review time)
Pretty fun in multiplayer, can see the appeal to play it more for sure.
It's more like a streamlined Payday which suits me way more than I would've imagined.

There is a lot of customization to unlock for your character but also your weapons and Team NPCs
so for the price of 20 bucks without discount you really get your moneys worth if you are into the grind.
A huge plus for me is also the random generated locations which gives it even more replayability.

To all that there is even a singleplayer I haven't touched yet so Im stoked to try that one as well!
Posted 18 June, 2024.
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2 people found this review helpful
1 person found this review funny
40.6 hrs on record
Im a braindead flamethrower user.
Posted 10 March, 2024. Last edited 28 November, 2024.
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1 person found this review helpful
53.3 hrs on record (3.2 hrs at review time)
After seeing some of the characters, R34 will be wild for sure
Posted 4 February, 2024. Last edited 6 February, 2024.
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1 person found this review helpful
71.5 hrs on record (52.5 hrs at review time)
Early Access Review
Building a base and having 3 Pals stuck on a tree and starve to death is one of my favourite experiences.
Posted 24 January, 2024. Last edited 24 January, 2024.
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4 people found this review helpful
28.7 hrs on record (15.4 hrs at review time)
I don't know what they took while making this game but there are so many HORRIBLE design choices. It gives of DS1 Lost Izalith vibes. You wanna fight a boss you just beat 10 minutes ago as a normal enemie? Good news, you get two of them at the same time!

The HP scaling for coop is just horrendous. 10 hits for a normal enemie that you kill with 2 hits in singleplayer.
Some normal enemies, like that spike-head dude have 7k HP and you deal 2-300 at most with a charged R2 and there are locations where there are atleast 2-3 of them.

"You can play the whole game in real coop" yea that sounded ♥♥♥♥♥♥♥ fantastic because I wanted to just enjoy and ♥♥♥♥ around with a friend. BUT the coop partner doesnt really get any loot. He can't pick up anything except for loot that gets dropped by the enemies. So if there is a set item location, like a greatsword, only the host can get it. Same with radiance and inferno magic. The only real loot the coop partner gets is the basic stuff at shops and if the enemie drops something with their low drop chance.
Including the many bugs we have already encountered in coop. Second player cant talk to npcs after a bossfight, menu is totally bugged and only shows the back to main menu and settings option. A lot of desync in later game sections like the area infront of the third bonfire. There is even a reproducible "immortal" glitch for the host in coop where you just ignore all dmg and can't die unless you rest which insta kills you.

The umbral mechanic is one of my favourite features and at the same time the most annoying one.
I get it, that it gets harder and more enemies spawn after a while. But if there is a section where you HAVE to change and there are 3-5 enemies that I mentioned above INCLUDING the umbral enemies that take 10 hits in coop while just entering it is just flawed game design.

If you plan to play it in coop you really need to be stress resistent or high, otherwise it can feel like a chore having to deal with so many damage-sponges.

I can't really complain about the performance like many others do. Getting good frames all around except for when I spam the umbral lamp, but thats on me for doing it for fun.
Posted 16 October, 2023. Last edited 23 November, 2023.
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2 people found this review helpful
51.0 hrs on record (38.4 hrs at review time)
We all know it has its flaws with the gameplay, level design, performance yada yada.

But to be completetly honest, the main game and the Final Transmission DLC were, atleast for me, really fking enjoyable.
The story is good, not the most complex or bizzare story out there in a horror game and at some points very predictible but it still got me hooked till the last moments.

The auto-dodging mechanic... well, It's something else.. really. Not a huge fan of it, but seeing were the devs went with this game it still feels fitting and not out of place and grew on me after a while

The graphic and sound designs are on another level. The atmosphere is so depressing and dark and with every grunt from an enemy, chains rattling, bolts falling or hearing enemies in the vents surrounding you is what keeps you on the edge of your seat and focused on whats to come. The characters look amazingly sharp except for a few facial expressions here and there.

Can't really say much about the performance issues a lot of people are having since I was running this game at 4k60 at release for the main game and 1080p120 for the DLCs without major flaws and maxed out.

In my eyes it's a must buy for every Survival Horror fan, but if you are a completionist like me, who want's to finish such games 100%, keep in mind it can get REALLY tedious with playing the game multiple times on stupid difficulty settings.
Posted 14 July, 2023. Last edited 14 July, 2023.
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Showing 1-10 of 40 entries