Sekyos
Nury   Berlin, Berlin, Germany
 
 
Mother, wouldst thou truly Lordship sanction,

in one so bereft of light?

Those stripped of the Grace of Gold shall all meet death.

In the embrace of Messmer's flame.:praisesun:
藝術作品展示欄
Tomioka
藝術作品展示欄
最愛遊戲
721
遊戲時數
42
成就
最愛遊戲
585
遊戲時數
100
成就
500 經驗值
成就進度   100 / 100
獎勵展示欄
x5
x4
x2
x3
x8
42
收到的獎勵
43
頒發的獎勵
開放交易的物品
961
擁有物品
3
完成交易
469
市集交易次數
:arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow:
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:arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow:
:arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow:
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:arashadow::arashadow::arashadow::arashadow::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow:
:arashadow::arashadow::arashadow::arashadow::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::arashadow::dmc5_blue_orb::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow:
:arashadow::arashadow::arashadow::arashadow::arashadow::dmc5_blue_orb::arashadow::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::arashadow::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow:
:arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::arashadow::arashadow::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow:
:arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::arashadow::arashadow::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow:
:arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::arashadow::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::arashadow::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::arashadow::arashadow::arashadow:
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:arashadow::arashadow::arashadow::arashadow::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::arashadow::arashadow::arashadow:
:arashadow::arashadow::arashadow::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::arashadow::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::arashadow::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow:
:arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::arashadow::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow:
:arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::dmc5_blue_orb::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::dmc5_blue_orb::arashadow::arashadow::arashadow:
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:arashadow::dmc5_blue_orb::dmc5_blue_orb::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::arashadow::ara
評論展示欄
Sekiro: Shadows Die Twice - Daddy Miyazaki and Masaru Yamamura created a game that could not be described other that just perfect in every aspect.

FromSoftware has once again proven their mastery of the action-adventure genre with the release of Sekiro: Shadows Die Twice. As a devout fan of their previous titles, I embarked on this journey with high expectations, and I can confidently declare that Sekiro not only met but surpassed every one of them.

Gameplay:
At the heart of Sekiro lies its exhilarating gameplay, which seamlessly blends precision combat, stealth mechanics, and exploration. Unlike FromSoftware's previous Soulsborne titles, Sekiro introduces a more focused, fast-paced combat system heavily reliant on timing, parrying, and strategic use of the protagonist's prosthetic arm. The addition of the grappling hook adds verticality to the level design, allowing for fluid and dynamic movement throughout the stunningly crafted world.

Story and Atmosphere:
Set in a fantastical interpretation of Sengoku-era Japan, Sekiro immerses players in a world teeming with rich lore and captivating characters. The narrative follows the journey of the shinobi known as Wolf, whose quest for vengeance against a formidable samurai clan forms the backbone of the story. The game's atmosphere is nothing short of mesmerizing, with meticulously detailed environments, hauntingly beautiful music, and a sense of ambiance that keeps players entranced from start to finish.

Challenge and Reward:
Sekiro's reputation for its punishing difficulty is well-deserved, yet it never feels unfair or insurmountable. Each encounter with the game's diverse array of enemies and bosses is a thrilling test of skill and patience, requiring players to learn their patterns and execute precise maneuvers to emerge victorious. The sense of accomplishment that comes from overcoming these challenges is unmatched, making every hard-fought victory feel incredibly rewarding.

Art and Sound Design:
Visually, Sekiro is a masterpiece, with breathtaking landscapes, intricate character designs, and fluid animations that bring its world to life in stunning detail. From the crumbling ruins of Ashina Castle to the serene beauty of Senpou Temple, every location feels meticulously crafted and brimming with atmosphere. Complementing the visuals is the game's exceptional sound design, which perfectly captures the clang of swords, the rustle of leaves, and the haunting melodies that echo throughout the land.

Replayability and Depth:
Even after completing the main story, Sekiro offers ample incentive for replayability thanks to its branching paths, multiple endings, and myriad secrets waiting to be uncovered. New Game Plus mode adds an additional layer of challenge for those seeking to test their skills further, while optional side quests and hidden areas provide ample opportunities for exploration and discovery.

In conclusion, Sekiro: Shadows Die Twice is a triumph of game design, blending intense combat, intricate level design, and a captivating narrative into an unforgettable experience. FromSoftware has once again raised the bar for action-adventure games, delivering a title that demands mastery yet rewards perseverance in equal measure. Whether you're a fan of challenging gameplay, immersive storytelling, or simply breathtaking visuals, Sekiro is an absolute must-play that stands as a shining example of the medium's potential.

Thank you Daddy Miyazaki!
評論展示欄
Got a damn Big Crush on Rusty >-<
最近動態
總時數 24 小時
最後執行於 3 月 28 日
成就進度   31 / 57
總時數 76 小時
最後執行於 3 月 23 日
總時數 6 小時
最後執行於 3 月 23 日
成就進度   0 / 20
Nichtsnutz 2024 年 12 月 10 日 上午 7:46 
⢸⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⡷⠀⠀
⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠢⣀⠀⠀
⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇ Are you winning son?
⢸⠀⠀⠀⠀ ⠖⠒⠒⠒⢤⠀⠀⠀⠀⠀⡇⠀⠀
⢸⠀⠀⣀⢤⣼⣀⡠⠤⠤⠼⠤⡄⠀⠀⡇⠀
⢸⠀⠀⠑⡤⠤⡒⠒⠒⡊⠙⡏⠀⢀⠀⡇⠀
⢸⠀⠀⠀⠇⠀⣀⣀⣀⣀⢀⠧⠟⠁⠀⡇
⢸⠀⠀⠀⠸⣀⠀⠀⠈⢉⠟⠓⠀⠀⠀⠀
⢸⠀⠀⠀⠀⠈⢱⡖⠋⠁⠀⠀⠀⠀⠀⠀⡇
⢸⠀⠀⠀⠀⣠⢺⠧⢄⣀⠀⠀⣀⣀⠀⠀⡇
⢸⠀⠀⠀⣠⠃⢸⠀⠀⠈⠉⡽⠿⠯⡆
⢸⠀⠀⣰⠁⠀⢸⠀⠀⠀⠀⠉⠉⠉⠀⠀⡇
⢸⠀⠀⠣⠀⠀⢸⢄⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀
⢸⠀⠀⠀⠀⠀⢸⠀⢇⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀
[TTV]EinfachLevy 2024 年 10 月 12 日 上午 10:40 
Omg such a God im his biggest fan gurrl
Pure Dominance in Person >-<:steamthis:
max :) 2024 年 3 月 18 日 下午 7:54 
⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⢠⠏⡆⠀⠀⠀⠀⠀⢀⣀⣤⣤⣤⣀⡀
⠀⠀⠀⠀⠀⡟⢦⡀ ⠀⠀⣀⠞⠀⠀⠘⡀⢀⡠⠚⣉⠤⠂⠀⠀⠀⠈⠙⢦⡀
⠀⠀⠀⠀⠀⡇⠀⠉⠒⠊⠁⠀⠀⠀⠀⠀⠘⢧⠔⣉⠤⠒⠒⠉⠉⠀⠀⠀⠀⠹⣆
⠀⠀⠀⠀⠀⢰⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢻⠀⠀⣤⠶⠶⢶⡄⠀⠀⠀⠀⢹⡆
⠀⣀⠤⠒⠒⢺⠒⠀⠀⠀⠀⠀⠀⠀⠀⠤⠊⠀⢸⠀⡿⠀⡀⠀⣀⡟⠀⠀⠀⠀⢸⡇
⠈⠀⠀⣠⠴⠚⢯⡀⠐⠒⠚⠉⠀⢶⠂⠀⣀⠜⠀⢿⡀⠉⠚⠉⠀⠀⠀⠀⣠⠟
⠀⠠⠊⠀⠀⠀⠀⠙⠂⣴⠒⠒⣲⢔⠉⠉⣹⣞⣉⣈⠿⢦⣀⣀⣀⣠⡴⠟
. ⁧⁧der der nicht hittet 2022 年 7 月 12 日 下午 12:13 
hes a pedophile, run
Syxx 2022 年 3 月 12 日 下午 5:39 
<3
Syxx 2021 年 11 月 29 日 上午 10:50 
DBD God and cute voice :) <3