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Recommended
8.8 hrs last two weeks / 143.9 hrs on record (1.8 hrs at review time)
Posted: 8 Aug, 2024 @ 5:19pm
Updated: 8 Aug, 2024 @ 5:24pm

Let The Obsession Begin...

DOOM, originally releasing in 1993, quickly became a staple in everyone's library, and paved the way of what would be "The First Person Shooter". Nothing is more classic than shooting demons in the hallways of a base on Mars. DOOM is always a fun experience, and it lets you appreciate the simpler times of video games, and it goes to show how far technology has really gone in the past several decades. I recommend everyone spend some time in DOOM to appreciate how far gaming has evolved, even if it's not directly your cup of tea.

The best part of DOOM? It's community.
To this day, new content is being made for this exciting game, from maps, enemies, weapons, even flat out conversions to make it play completely different.

With how easy tools like Slade3 and UltimateDoomBuilder are, making your own content for DOOM, or even fine-tuning your own gaming experience, is as simple as cooking eggs in the morning. Mix a map you want, a gameplay mod, and a enemy pack, and you have yourselves a whole new game. Thousands upon thousands of mods exist, and creating a game made just for YOU, has never been easier.

While I prefer GZDoom and it's siblings, this is a great solution for those not tech-savvy enough to get a Source Port working or use Port Forwarding. This also has a super simple cooperative solution with cross-play, so all your friends who don't have a gaming PC can join along. DOOM is as classic as rhubarb pie, and should be in everyone's library of titles.

If you want to see great DOOM wads and gameplay, go check out @DavidXNewton, while I'm not associated with him, he hosts RAMP, a mapping jam/competition every June. Go check out what the amazing community has in store!
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