17
Products
reviewed
1065
Products
in account

Recent reviews by Ryogure

< 1  2 >
Showing 1-10 of 17 entries
No one has rated this review as helpful yet
564.0 hrs on record (558.9 hrs at review time)
Absolutely wonderful game to have fun and play with friends or if you love Marvel, is also a really good F2P game. Is perfectly crafted and fun with friends. But here lies the problem: the devs repeated over and over that they want to keep the game casual and fun yet every patch they do meta defining changes, balances, make ranked IMPOSSIBLE to enjoy and the game progress is oriented towards you mastering characters.So is it casual or is not? It doesn't matter what the developers opinion on the matter is on this: the nature of the game is competitive on itself AND they are pushing tournaments in game for in game prizes and real world invitationals for money. So it is a lie that the game is casual. It can be enjoyed with friends like I mentioned earlier but it loses this novelty quite fast once your dailies, weeklies and challenges and current event tasks are over. The game has reached the point where every lobby -be it ranked or quick play- you will face day 1 players. The matchmaking in ranked is particularly awful: Season 0 ranked system was BAD but the season at least was short, Season 1 ranked was BAD but if you were good after the game decided it wasnt your time to lose you could push a win streak and rank up. We made it to Celestial last season with my duo and our ranks were always close. With the new system of season 2 different roles have different equations on how you gain ranked points. My duo is a dps main that usually gets MVP. I'm usually the best support in the whole match but here lies an issue: He will win 35 points and I will win 25-28. Sounds like is not a big deal right? Well the problem with that is that I lose more LP than he does when we lose. This means if you dont duo the same role and play at the same skill level your ranks will start being ranks away from a person you are making a *duo* because those bigger loses and 7-9 points differences on wins will start to create a noticeable gap, they don't have the common sense to make duos gain and lose the same LP. Why was this decision made? I have no idea, maybe they think is the way to prevent being "carried" but trust me, you can't get carried to Celestial by being in a duo, Gold maybe, definitely not Celestial. premades should win or lose equal amounts of LP as its the responsability of both parts on how the game goes for the both of you and your team mates. I heard is even worse in 3/4/6 premades but I don't have proof so take this last one with a pinch of salt. On top of that the devs decided for some weird reason that you cant do more than a duo in higher ranks, so why wasting time having friends? Go play a multiplayer that enabled you and your friends to be together. Unless Netease understands how to develop a proper rank system asap, the game will die except for a few streamers and unconditional fans. If you are looking for a fair competitive colorful shooter, is not here. Maybe it will be, because the game is incredible, but is managed poorly by a team that has no idea how to create a fair ranked system.
Oh and if you join the game now and get to level 15 you have the outstanding opportunity to play against past season silver, gold, platinum and a few diamond players on Bronze 3 (the lowest rank) because that's how this dev team believes a ranked game remains balanced. If you are already playing the game, enjoy quick play, get to gold to cash in the prize skins and DO NOT GIVE THESE DEVS your valuable time in ranked more than that. I have several crests and believe, they are not worth your time. Play for fun, do the events, hell even enjoy the battle pass. But unless something changes, the only thing that will keep this alive is diehards and the Marvel IP. Is so sad because the game is so good. Wasted potential.
Posted 5 March. Last edited 13 April.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
2.5 hrs on record (1.0 hrs at review time)
I will be honest: this review is based on first impressions, so take this with a grain of salt.
As a seasoned rhythm game player I think the game is GREAT. As an introduction to the genre I think is a BAD CHOICE, not a bad game.
As a regular player of rhythm games -Playing on Hard-:
-You will encounter new mechanics to the genre. Sadly, this can be detrimental to the experience until you become used to it, unlike most games where your timing and mastery of precission would be the key factor this game has color coded enemies that works as notes. Usually green is a single tap, blue two, red three. The problem is it will introduce traps that change enemies behavior, warping enemies, changing tiles enemies, weird overlaps and you will be struggling to get that all in before being able to enjoy the song. Even the few recovery items to your health bar may cause you to miss.
Is super aesthetically pleasing but is not a game where you can jump in, enjoy your favorite songs and just tap notes with a few curve balls, you need to commit to it every single time.
As a new player to the genre:
I made my friend try a few songs on easy. He couldn't beat a single one, the amount of rules the game has even on easy were too much for him to handle. And before "skill issue", we are talking about a new player, that liked the original game and tried to face this one with the different genre perspective.
Songs can feel very samey as I prefer games with lyrics and not just beats and vibes.

This may be the challenge and different dynamics you are looking for as a seasoned player of the genre but is not an easy feat if you are completely new to it.

I also want to mention I haven't tested the workshop which is mentioned in the game to get player created content. This review is based on first impressions, the core game and the super meat boy free collab.

I usually feel very comfortable with 136 and 132 BPM songs, is my comfy zone for relaxing and despite understanding the core color coding and learning new enemies, the music doesn't make me feel I want to invest my time learning every gimmick.

Why positive then? The game is objectively great and I will keep playing it. But it should be warned that is not for everybody and I may not be enjoyeable if you like challenges with lyrics and masterful display of onbeat key smashing. This is different, is risky and I appreciate that from a genre that feels stale.

Oh, and this could me a me thing but calibrate the game yourself, the auto calibration doesn't felt good.
Posted 24 February. Last edited 24 February.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
24.3 hrs on record
Huge fan of the original which I got to play in it's original release:
If you are looking for a carbon copy of that with just super modern graphics this is not the game.
Silent Hill 2 Remake does it's own thing by adding new puzzles, small extra areas and jump scares while containing the original game in it. Motion Capture technology finally gives us realistic human characters who do a fantastic job. You will not see the uncanny faces done by scratch from the original but real people fitting their age, removing the uncanny but adding a fantastic layer of realism through real humans being our beloved characters. Maria in particular has more life to her than ever, playing with James mind and feelings way more than just being hot , she is perfectly expanded compared to the source material. If you have been playing horror games constantly since the original release of the greatest games of the survival horror genre in the PSX/PS2 era and developed a natural resistance to horror, the atmosphere will remain being great, but the game won't be really scary. Now, if you are new to the genre, be it because of your age or never tried horror games before, this is probably gonna become a stable of 'If you wanna be really scared and paranoid play this'.
Combat has been improved compared to the original but at the same time suffers from it: dodging may be weird for a SH game and when you meet a new enemy and you don't understand their behavior, you can easily get beaten down to almost no life. In normal difficulty is quite common to be out of bullets, out of meds and on low health if you had a hard time with a section. Running this time around is not adviced as monsters does not reset in connected spaces compared to the original. Ironically, the lowest difficulty is closer to the normal difficulty of the original. A good thing is: you can switch enemies difficulty in the game if you are having a hard time. Is not the same for puzzles. They remain cryptic and twisted, even the new ones are rather elaborated and fair. Every new addition doesn't feel out of place and boss fights are fantastic.
In terms of technical performance, I play on a very high-end pc and I did suffer some slowdowns and a single UE5 crash. This may be due to the lack of a day 1 patch. Still, this is probably the best remake we ever had for the genre and probably the best opportunity Silent Hill has to show it's horror masterclass to new generations since the original release 23 years ago.
If you are on the younger side and you are old enough to try the genre, be ready to be fueled by nightmares, is a great introduction to what the genre can do.
A minor issue that may help everyone: the game tends to default to Dualsense or Dualshock when you are using a controller, you can select your controller from the options menu. I'm using a Xbox One wireless controller and I had a hard time when the game prompted me to press X until I checked the options.
Update: I finished the game on Standard/Standard difficulty. While some parts at the beggining may feel slow and that go for too long, I can't but recommend this game with my whole heart. This is the best the series has ever been with the best boss fights we ever had. An over abundant amount of consumables to my liking maybe, but the last bosses were fantastic and challenging for a regular survival horror experience. Despite the minor performance issues (Really, disabling Vsync and Ray Tracing does wonders for it at the cost of fidelity, UE5 really needs to improve the engine) everything was nearly perfect. It does not replace the original, but it pays homage to it in a way that both games are 'mandatory' in my list of horror games that are must play.
Update: a new update to fix a lot of issues has been applied besides day 1 patch. Great! That they keep fixing issues.
Posted 6 October, 2024. Last edited 28 November, 2024.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
95.5 hrs on record (94.7 hrs at review time)
Completed all the achievements and got almost a hundred of hours worth of fun just with the main game (I have yet to involve into the Among US collab DLC and Adventure mode). Play it without guides, at your own pace, learn to do afk builds if you are a completionist, try builds, characters, the game gives you enough clues through unlocks to guide you and get the most of it. 100% recommended. Worth every single cent. We need more games like this where mechanics, an epic sound track and fun are the core of the game. Just a heads up, it gets very flashy sometimes with the VFX when you have the most visually noisy weapons as a full loadout but the game has the options to disable it. A must have for anyone seeking fun and for people wanting to have a small sessions game to play during downtime at work is fantastic.
Posted 7 January, 2024.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
1 person found this review funny
25.3 hrs on record
Is a great game with interesting characters and a good story and art. Is long enough and worth it's price but it has no replay value. Highly recommended for VNs fans.
Posted 21 November, 2023.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
291.2 hrs on record (216.3 hrs at review time)
It's a game full content, is F2P, is very enjoyeable. PVP is fantastic, it has a server for most regions. The story is subpar but this is one of those games you play for the fun, the secrets, the discovery and the mechanics. Is not grounded into medieval themes only, every continent or island has an unique approach. It does get quite a bit grindy to get from tier 2 to tier 3. As a F2P player is quite friendly (I'm tier 3 without spending any money 215 hours atthe moment of this review which puts me on the same ground as most people who did spend a little money into the game). The business model does not ruin the fun as PVP is synced and is skill based but purchasing from the item shop will grant you quite a few benefits to save money EARLY ON. Most people calling this a P2W game ignore the fact that buying items from the shop does not grant 100% chance upgrades, just extra tries, so a lucky F2P player may be ahead of a person paying. In the early game where failure rates are lower paying does advance you quickly but later on the game upgrades rates are low so unless you are a whale, players who just pay the monthly benefit crystaline aura does not have an outstanding advantage over F2P players. Combat is great, exploration is huge, world is vast, content is fantastic and in large amounts. If you want to 100% this game, you will have to dedicate thousands of hours, every discovery, action or quest makes it feel that everything you do is relevant. Biggest downside is that you will have to play alt characters -even as a paying player- to progress faster, even for your discoveries and explorations, this may be a turn off for some people. But if you are fine with this is a very addictive game. It also respects your time with a good resting system that allows you to stack up to a 10-day break and use those breaks stamamina to enhace drops for further days. All in all, great game, is exciting, extremly fun with friends and has a passionate community. And unlike New World, it has a great and stable community now that the hype is dead, Amazon should remain being a publisher and not a developer ever again.
Posted 15 March, 2022. Last edited 15 March, 2022.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
7.2 hrs on record (4.8 hrs at review time)
Full of secrets, great art style, a game that looks fairly simple but shines when you start to get creative with your decks and choices, fantastic atmosphere, not really scary but the creepy setting works really well, highly recommended to any player who likes roguelike style card games.
Posted 24 November, 2021. Last edited 24 November, 2021.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
36.3 hrs on record (36.0 hrs at review time)
Don't expect horror, terror or anything alike in this. Is a great spirit successor to RE4. It has a few jump scares and maybe some triggering to certain fears but is mostly an action game. If you are used to the general formula, you will love it. If you expected something more along the lines of RE7, sadly you will be dissapointed. The game is longer than your usually RE but still pretty short. It is also quite easy even on Village of Shadows. It has a speedrun achievement that kept me hooked. Also if you are into The Mercenaries mode, you will like that too. RE:Verse is not out so no comment on that, doubt it adds anything to the game. The story is still a B movie horror franchise-like that is trying too hard to stick everything together, but hey, is fun and I had a great time. As a fan of the horror genre I was dissapointed, but as a fan of the cheesy part of RE I liked it a lot. You may see this review as played 35hrs but the game runtime is about 8~10 hours with no cutscene skips and side content on standard. Most of my extra hours come from the speedrun challenge, village of shadows, the mercenaries, etc. Also, it has a very low amount of puzzles. I expect the next RE to either follow up on the formula of horror that 7 had or the puzzle-and-slasher+survival RE2 had in it's remake. Still, if you are fan, you will like this entry.
Posted 6 June, 2021.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
1.0 hrs on record (0.8 hrs at review time)
I dont have much to say besides: this is one of the best rythm games I have played in years, it has everything in there for the fans of the genre: great original songs, great beat maps, outstanding art style and a very original and hard to master twist on gameplay. Try this demo, you will fall in love with it. Can't wait for the final release!
Posted 15 May, 2021.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
1 person found this review funny
125.6 hrs on record (125.3 hrs at review time)
I have played it at launch, unconviced of the exp curve and job system, made it to 200 and got bored. Played as a returning player a few years after, it was better, but far from perfect. Right now, I think they finally hit the mark with everything, classes are fun, mixing them is fun, playing is fun, the insane amount of grind has been really removed and it's been great fun so far. It doesn't *feel* P2W or cash shop heavy at (Lvl 409 in about 30 hours) but we shall see in the very final curve of end game. The game is not balanced in PvP but there is so much room for creativity that is up to you to what will happen, also as you have noticed by my characted 1->409 in 30 hours rerolling is not an issue for a mmorpg. Population is decent, ping is good. Community is friendly. A shame they finally designed their game properly way too late, if this was the state of the game when it had 50 thousands of players, this would have been a smash hit. Right now is a little diamond worth your time, is free! And if you are a returning player you will receive plenty of items for returning. They also added free equipment system for the 1->4XX curve at a pace of 30-50 levels, meaning you won't have to farm gear until you possibly hit 450+. Give it a try, you may not stock forever for end game and guild wars, but it sure offers a good dozens of hours of brainless killing monsters in beautiful maps with outstanding OST, a great filler if you are waiting for a release or need a break from something more hardcore.
Posted 2 May, 2021.
Was this review helpful? Yes No Funny Award
< 1  2 >
Showing 1-10 of 17 entries