9
Products
reviewed
179
Products
in account

Recent reviews by Ryanreborn

Showing 1-9 of 9 entries
4 people found this review helpful
4 people found this review funny
2.9 hrs on record (1.6 hrs at review time)
The cameraman never dies
Posted 1 April.
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No one has rated this review as helpful yet
89.8 hrs on record (23.0 hrs at review time)
Early Access Review
Solid game where the devs actually listen to feedback. My only complaint worth mentioning is that you can't make custom lobbies for battles against friends. however since this is early access I'm sure the devs already know of this and are working on making it happen so I definitely recommend
Posted 12 March.
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No one has rated this review as helpful yet
60.3 hrs on record (26.1 hrs at review time)
Early Access Review
This game at full price is a steal, sometimes it goes 20% off so you can get it a dollar cheaper. Honestly you won't regret your purchase either way. The old-school graphics and soundtrack, along with linear progression and a balanced difficulty level, make this one of the best games I've played all year.
Posted 6 November, 2023.
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1 person found this review helpful
1.1 hrs on record
Can't even hop in a custom game against bots without the game crashing and giving errors. Really wanted to play this game but until it becomes stable this game is unplayable. Really hope the devs fix stuff but for now I'm requesting a refund.
Posted 1 December, 2022.
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No one has rated this review as helpful yet
7.3 hrs on record
Cosmic Temperance gives me chills
Posted 27 February, 2022.
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1 person found this review helpful
16.1 hrs on record (0.3 hrs at review time)
Early Access Review
Only idle game I'll play is now on Steam! No IAP (yes you read that right) and heavily inspired by OSRS. There's a mobile version and you can have your saves on a cloud if you want to use both mobile/steam versions. This game really scratches that OSRS itch without wasting your life away, highly recommend!

PS: It's also still being updated as of this review!
Posted 20 November, 2020.
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No one has rated this review as helpful yet
68.1 hrs on record (37.6 hrs at review time)
Lots of playtime to be had here...
Posted 1 July, 2019.
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1 person found this review helpful
537.0 hrs on record (210.7 hrs at review time)
Early Access Review
Cracktorio, best $20 I've ever spent, also It's never supposed to go on sale so don't wait around just buy it.
Posted 19 April, 2017.
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No one has rated this review as helpful yet
458.3 hrs on record (441.8 hrs at review time)
Not enough updates and the graphics optimizations are only low, med, high. Overall 5/10
This game is a money grab currently, but I will still hold out hope that one day it will be alive as it was back in 2012

Just some changes/fixes that could be made to make the game more polished

-The Magma Driver can light raw oil on fire with a charge or the seperate split shots, although no other fire type weapon can light raw oil on fire

-Gran Faust and Divine Avenger charge being destroyed when standing to close to a wall

-Moonstone and Valestone minerals having little use in the game, and you can't sell them since the devs removed the mineral deposits

-After Vanaduke dies the Almirian crusaders stay around for around 5 seconds and they can still deal damage

-Sometimes during vanaduke fight the fire blocks will fall on top of you and you will be stuck inside of them

-Not being able to sell bound rarities at a NPC trader

-Lockdown is currently and has been ruled by Flourishes and Sealed swords since the release of lockdown a fix for this could be to remove invincibility frames in LD. This would cause faster attacking weapons to become viable (or OP even) but it could be fixed by tuning autogun variant weapons down on damage in LD. Cutters may also have this problem they may need to be tuned as well. The devs might could even shorten the invincibility frames a tad and then leave the autoguns and cutters like they are

-Strikers getting extra boost with msi

-Many would enjoy seeing auto target removed from LD... it could stay in PVE

-Battle Sprites are not as useful as they need to be, although this could be easily fixed by making their abilites not have a cast time or animation

-Battle Sprites need a way to auto-feed them, you could designate which materials/rarities to auto-feed and then it would feed it until you ran out of the designated material/rarity

-The Shard Bombs need a buff
Posted 7 July, 2016.
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Showing 1-9 of 9 entries