No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 1.6 hrs on record (1.6 hrs at review time)
Posted: 6 Nov, 2024 @ 1:31pm

God this is a hot mess, it feels like this game was made by someone who exclusively has experience with 2d games.

So many low poly models in places where in a 2d game you wouldn't really notice, but is glaring when in VR. The sound design is broken, had times where NPCs tried to talk while blaring background noise destroyed my eardrums and made me unable to hear the people talking to me, countless bugs, one being that random objects and people will be strobe lights that ♥♥♥♥♥♥♥ blind you. You fix this by turning on anti aliasing, which then gives you random stutters where it freezes for 1-3 seconds making you unable to move.

Gunplay is alright, but the holster system is completely broken. The sensitivity for picking up your sidearm is basically anywhere to the right side if you try to grab. I have attempted to do takedown kills only to accidentally grab my sidearm and it immediately phasing into my hand and shooting, alerting everyone around me to my presence. To actually stealth takedown someone you have to FULLY extend your arm forward and grab, then wind back your fist, then punch. Otherwise you will grab a gun and immediately fire a bullet as there is no delay between grabbing and pulling the trigger.

The NPCs themselves do not interact with you at all, you can walk up to them and try to punch them in the face and they'll keep staring directly ahead going on a monologue with no flinching, they just stand there like an animated sculpture. There was not much of an attempt at immersion at all, a lot of small features that make VR feel immersive are straight up just not there. It does not feel like a VR game, but a ported flatscreen game with no polish.
Movement is awful, no jumping so you just inch towards a ledge and if you can jump your character will do a pathetic teleport leap forward/down.

Cutscenes are kinda disorienting, think it would make someone not used to VR feel sick. A lot of them are 3rd person where you float around without any player input while watching yourself/someone else. To me this isn't a major issue, but this and cutscenes in general don't have much of a place in VR. It's immersion breaking and the way they handled it, vomit inducing.

That being said there are a few positives, the enemy AI are pretty cool and fun to fight against, and the suspense around them did genuinely get me a bit scared. Gunfights were pretty fun and tense too from the few that I have been in in my play time.

TL;DR
Lots of awful bugs, horrible stealth system, feels like a ported 2d game rather than a VR title, but has some solid enemies and gunfights.

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