10 people found this review helpful
1 person found this review funny
Recommended
0.0 hrs last two weeks / 92.7 hrs on record (42.0 hrs at review time)
Posted: 4 May, 2019 @ 9:22pm
Updated: 4 May, 2019 @ 9:40pm

Early Access Review
Overall - 4/5 : Basically, closest CS game in VR fun with both strangers and friends but unfortunately has a few bugs that might just slightly hinder enjoyment a bit. First game I was convinced to buy after seeing some videos of the game. Don't regret buying and wish more games where like that in terms of content creation.

Editor - 3/5 : Basically, you can do anything you can in the UE4 editor apart from fog effects that have understandably been removed because of performance reasons. With saying that I think David messed up the latest project files so you can't even generate a UGC folder, it keeps saying to basically sync nothing (it uses Steamworks to manage uploading and why it says you’re playing Pavlov when you are in the editor) no folder means no upload soo yeah he really needs to get that fixed. Would give it more since you aren’t really restricted like many games.

Performance - 5/5 : Never really had any issue performance wise apart from a few of the bugs below but that is more to do with streaming assets in than anything. But also not like I made a config guide to improve it where possible either... >.> i totally did, shameless plug

On-boarding/Tutorial - 2/5 : There is one, a really small one in the range but doesn't go into depth much. Most of the stuff I have learned is from actually playing. Also still don't know how to set the bomb, those kinds of things could really effect the outcome of a match

GUI/HUD - 3/5 : Could be worse but could be better, like for instance when a player wants to kick someone actually having a overlay pop up onto actually how to vote.

Some bugs :
Connecting to lobby
- Hanging for like a century and either you "loosing" connection and having to restart Pavlov because like hell it would get out of it in that time the game doesn’t crash neither, also nice use of too many layers david! not like there is a leave button under the connecting icon and you can't even click to get out of the loop or anything... Pretty annoying when this happens a few times in a row.

- Takes like 5 years to open a map - These maps are installed locally and it feels like it takes 5 years to "load" the map, the game dose kinda crash at this point. But maps shouldn't take this long even for a UE game. smh
Think maybe making it NOT crash might help but still.
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