8
Products
reviewed
514
Products
in account

Recent reviews by Raiine

Showing 1-8 of 8 entries
1 person found this review helpful
28.4 hrs on record
noice
Posted 3 December, 2024.
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3 people found this review helpful
10.7 hrs on record (0.4 hrs at review time)
the kot
Posted 24 November, 2022.
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4 people found this review helpful
1.5 hrs on record
Atmospheric experience
Posted 28 November, 2021.
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1 person found this review helpful
291.2 hrs on record (14.7 hrs at review time)
Wonderful fighting game that offers both depth and quite easy controls to it, blending experiences from Street Fighter, Guilty Gear and — believe it or not — Mortal Kombat even (at least at the fact of dedicated block button). The music is pleasant, the Granblue Fantasy trademark art design is at place and isn't asking for introduction, and the visuals are simply the best among anime fighters to date. Oh, and it still has gacha elements if you're into it by the way!

Overall good game that you might want to give a chance to; too bad it's competetive potential was so harshly held back by the COVID pandemic as we all now that fighting games blossom at offline events.
Posted 26 November, 2020. Last edited 26 November, 2020.
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1 person found this review helpful
772.9 hrs on record (746.7 hrs at review time)
edit 03.18.2017

I had to share my opinion on the game I spent more than a half of a thousand of hours on and I feel that I have my mind settled now. This is the second revision of this review, updated as the game received all the latest content only available on consoles before. The reason it does have poor approval rating from other users is because I praised the game even in times of temporary abandonment by developers. I also haven't had any particularly big issues with it since the very launch, and I feel sorry for those who have.

To the point though. What I have to say about this game is that it is, literally, the best Mortal Kombat game ever made. In both game design and gameplay sense. I'm old enough to witness UMK3 and yet I say what I say. So here are my thoughts on it:

  • The roster provides us with a nice mix of good old and brand new characters. Some might be upset over not having their favorite characters from previous games here, but you certainly can't satisfy everyone. Counting 33 characters with 3 variations each gives us 99 variations overall. That's a lot. Still, even 33 characters don't mean there are 33 different playstyles: some characters are more or less similar to each other.

  • It is pretty well balanced — at least comparing to previous NRS games. Of course, there are still weak and strong characters and the variation system isn't 100% perfect to say the least as there are still useless variations among the cast. Nevertheless, there are no dead matchups, and there are debates going on on who's the top or bottom tier in MKX (nevermind your favorite YOMI boyz tier list breh) — and it was before the latest balance patch even released. Don't even bother sorting out middle-tier characters.

  • The gameplay won't let you get bored. It became notably harder in execution than before — that is, in performing combos or some other techs, but nothing too overcomplicated. The biggest issue here are some weird inputs like cancels or command grabs or so, but you can get used to it. There are interactable objects on arenas and they are extremely useful. Considering the number of characters there could be many different tactics, which is obviously good. At the same time MKX tends to have strong accent towards the pressure game — that is, on both offensive and defensive side. The usual gameplan across the cast is to carry your opponent all the way to the corner so you can knock him down and stuff his wakeup, and the most common mindgame is whether or not to armour out through the string gaps.

  • The netcode. With the latest improvement it is much better now than that of MK9's or IGAU's and ranked/casual matchmaking is very fast.

  • Greatly improved graphics (mind your hardware!), sound effects and overall design. It is dark (the issue here is that it can be literally too dark on some arenas), it is brutal, it is beautifully disgusting. For once, female characters don't look like pumped up transgenders and males aren't plastic action figures anymore, too. Colored ninjas never had that much of individuality before.

  • Lots of content: incorporated framedata, fighting modifiers, cinematic story, krypt, towers, events, challenges, character costumes, fatalities and brutalities (including the secret ones, some of which may still remain to be found yet), different playing modes. Though not everything apart from practice could be as useful in sense of training (comparing to other fighting games like Guilty Gear and it's Missions and Challenges).

Mortal Kombat X has a lot of typical NRS bullcrap to it (gameplay-wise), but it is still quite fun to play. Good graphics and grotesque violence — there is no such game on a market and there won't be until MK11 is released. So if you're into it — there's no reason to hesitate buying it.
Posted 29 February, 2016. Last edited 18 March, 2017.
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No one has rated this review as helpful yet
42.4 hrs on record (1.7 hrs at review time)
I'm happy to play one of my childhood's favorite games once again in new, revisioned look. The devs did a great job improving it's appearance and it really looks modern as of today's standards. The work that's been done is huge and it has a very reasonable price for, like, 5 games in one collection? (though i would also like to play Cataclysm as well) Still, it has some issues needed to be fixed even after the latest update. I didn't play much yet, but already noticed missing subtitles in mission 2. Nevertheless, great job.
Posted 22 March, 2015. Last edited 22 March, 2015.
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1 person found this review helpful
1 person found this review funny
129.5 hrs on record (62.4 hrs at review time)
БРАТКИ НЕ ШАЛЯТ, МЕНТЫ НЕ СТРОГИЕ
БЕРИТЕ ПОСОНЫ БАЗАРЮ НОРМ ИГРА!!!
АУТИЗМ/10, В ОБЩЕМ РИКАМИНДУЮ.
Posted 5 February, 2015. Last edited 24 November, 2022.
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1 person found this review helpful
57.2 hrs on record (30.6 hrs at review time)
Калофдути/10
Не нужна, в общем.
Posted 31 March, 2014. Last edited 26 April, 2014.
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Showing 1-8 of 8 entries