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Análises recentes de ProfessorBlawk

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Exibindo entradas 1–10 de 17
12 pessoas acharam esta análise útil
16 pessoas acharam esta análise engraçada
1,844.1 horas registradas (1,700.0 horas no momento da análise)
I guess it's okay, I'll have to play some more to figure out if I like it.
Publicada em 22 de maio de 2023.
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4.5 horas registradas
Even though there's only two Myths to bust on the playtest I love what they've come up with so far, it's a great idea also adding the fact that we need to maintain popularity and a good profit.
The only issues are the camera during the assembly mode and the fact that there's no background music.
Publicada em 2 de abril de 2022.
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22.8 horas registradas (19.5 horas no momento da análise)
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Honestly a great game with great people you end up meeting on a regular basis, the people you end up meeting tend to be really nice and give quite a bit of advice about the game. Plus the more people you play with the more EXP and Money you end up getting by the end of the game, so everyone tends to just work hard for that reward by the end.

Plus some of the items in the games have certain rules that really just make the game more interesting, such as the Crucifix and it's small area where it works. When the ghost starts hunting you really don't know whether or not you're gonna live, and sometimes it can really just depend on your placement of that Crucifix or whether or not you've placed a Smudge Stick.

The only complaint I could really make about the game so far is the issue with the Insurance whenever you end up dying from the ghost while playing the game, it really isn't that big of a deal whenever you're playing with a large group of people, but whenever you're playing co-op with a friend or even single-player it can be really hard making that money back. Especially whenever you're playing on higher difficulties when they don't even give you the Insurance anymore.
Publicada em 4 de novembro de 2020.
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541.0 horas registradas (345.3 horas no momento da análise)
A lot of people make memes of this game, claiming it was a horrible Fallout game and things of the sort. But even after the 300+ hours I have poured into this game, I can still see myself installing more mods and wasting more of my life on this thing. It's like Dark Souls II, they probably just said it was a bad game when they didn't even play through the whole game in the first place.
Publicada em 2 de janeiro de 2020.
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38.9 horas registradas (13.5 horas no momento da análise)
The Portal series is sort of like Minecraft, despite your age and personality you can still enjoy it. You can play it with a friend you want to stab in the chest, or a friend you genuinely love. You can mod it until it looks like a Call of Duty knock off, or just play it until you've gotten every achievement.
NOW MAKE ANOTHER ONE ALREADY!
Publicada em 5 de dezembro de 2019.
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175.2 horas registradas (99.0 horas no momento da análise)
Certainly not Destiny 1, but for a sequel they definitely did an amazing job. Being around for Season 1, it almost seems like a different game playing it now. With new missions to play on a weekly and daily basis is definitely different.

Destiny 1 had less things to do for weekly and daily resets, and Destiny 2 has more.

It's almost as if Destiny 1 had less, but they were more difficult. While Destiny 2 has much more to do, yet it's easier to do. Doing all your bounties for a weekly/daily reset in less than 5 hours is a bit crazy to be honest.
Publicada em 27 de outubro de 2019.
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539.1 horas registradas (251.3 horas no momento da análise)
I could sit there and waste my time on this game all day and never get bored, truly a masterpiece and a great example of how to reward a player with unlockables.
Publicada em 23 de novembro de 2018.
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2 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
0.4 horas registradas (0.3 horas no momento da análise)
For a game cheap enough for me to sell Steam trading cards and purchase with that profit, it's really not that bad. The animations are very well done and the graphics for the more higher ranked items are actually really nice. I enjoy the satirical approach to microtransactions and lowkey gambling in today's modern cosmetics, the message it's trying to convey is quite positive and honestly even if you aren't gonna play the game I'd buy this just to give the creator props.
Publicada em 12 de julho de 2018.
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4 pessoas acharam esta análise útil
62.9 horas registradas (58.7 horas no momento da análise)
I don't think one single review can really describe how amazing this VR experience is. Being a person that invested a large sum of time into Fallout 4 VR as well, I cannot believe that the two titles were made by the same company. Fallout 4 VR is riddled with issues that Skyrim VR simply doesn't have. Skyrim VR's UI is quite literally perfect, it seems like every aspect of the game is just a big jigsaw puzzle and all of the pieces fit perfectly together with VR. I freaked out when I first saw the level up screen, I sat in the map for nearly 20 minutes looking at the small details of Skyrim's landscape that I had never noticed before. Everything from the Archery to the Magic to the Melee combat all feels so perfect. I gotta admit I never expected to be as drawn into this as I was, I feel like I know so much more about the world of Tamriel after this experience, playing on a monitor is one thing, but seeing this world in VR is a completely different experience. I'd greatly recommend this to anyone looking for a new feel into the Elder Scrolls universe.
Publicada em 25 de maio de 2018.
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323.1 horas registradas (9.6 horas no momento da análise)
Even if Bethesda is falling apart, it doesn't hurt to appreciate the good thing they did in the past. Even if the Creation Club is a thing.
Publicada em 10 de setembro de 2017. Última edição em 16 de janeiro de 2020.
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Exibindo entradas 1–10 de 17