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Recommended
0.0 hrs last two weeks / 91.7 hrs on record (74.0 hrs at review time)
Posted: 11 Jun, 2023 @ 7:46am
Updated: 11 Jun, 2023 @ 8:00am

Early Access Review
My favorite factory building game by far. I only wish there were more long-term goals beyond the usual "look at next tier of science, build supply chains for each material, add more research centers." Once I built my first dyson sphere, I kinda just stood there and went "now what?" That could just be a me problem because I lack intrinsic motivation to expand just for the sake of expanding, but I need a reason to expand, and once you build your first dyson sphere, there isnt really any external force making you want to expand to other systems or make more, which seems like a waste considering the dozens of other star systems you can go to with their own unique planets. Beyond setting up simple smelting operations for the few resources not available in your home system, I never went to 90% of the other systems and only ever visited those few systems a couple of times just to expand the output. I would love for a reason to build a sphere around a black hole, for example, but right now the only reason you have to do that is because it looks cool, which isnt enough to motivate me. Thankfully the upcoming combat system looks like it changes that by adding a whole new external pressure to the game, because I really want to sink hundred of hours into this game, but I feel like ive already seen everything it has to offer "only" 74 hours in, compared to the hundreds of hours of steady progress available in games like Factorio.
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