10
Products
reviewed
299
Products
in account

Recent reviews by Ozzykun

Showing 1-10 of 10 entries
11 people found this review helpful
11.1 hrs on record (5.2 hrs at review time)
Game is shock full of content with really creative style for rhythm maps whereas enemies have different behaviors which make for a incredible fun experience. It is quite challenging as well, impossible maps are insanely difficult, and the songs are really great.

Game having workshop support to allow creation of custom maps on launch is amazing too - even though people might make some BS difficult maps there. Game also have some mini games and boss fights, still haven't play through all of them as of the time of the review but I won't complain about more content even if some of the mini games where hit or miss.

A definite must buy for any rhythm fan, can't recommend enough.
Posted 5 February.
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4 people found this review helpful
1 person found this review funny
80.4 hrs on record
Early Access Review
I cannot recommend this game to anyone. All the good faith in the beginning and mid game went downhill with Mistlands and Ashlands. It's like they went out of their way to make the game not fun to play and just to f**k with the player. Safe yourself the trouble.
Posted 27 January.
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3 people found this review helpful
283.4 hrs on record (185.6 hrs at review time)
Terraria is a wonderful experience filled with a excellent crafted progression throughout the game. As you explore the world, the amount of materials, enemies and itens you find from the biomes is really interesting which makes the time of each playthrough go by so fast you won't even notice and like 4~6+ hours will already be gone.
As you go by each different better set of materials you become better equipped to explore and adventure which in turns brings you better materials that allow you try experiment more and explore more and so on it keeps on going. Added that to bosses for a challenge, the NPCs you keep on getting to your house and the amount of things you can do and experiment with is vast.
A couple of examples I love about how the dynamics of exploring can change as you progress are like: boots for faster movement to help with travel; the clouds and balloons for higher and double jump to reach more places; the grapling hook which allows so much more reach and flow in exploring dungeons and biomes that you will start to do and get so much more at every travel in a biome/dungeon; the mirror which allows teleporting back to home in order to quickly open up space so you can get right back into action for exploring. And not to forget with the different types of weapons which makes the combat system quite fun to experiment with and play around, since they have different ways of attacking/reach/knockback you can really try out which is better for your taste.
And what's more once you finally get to the point where you think you've done it all you can unlock a hard mode which adds even more new things to try and explore getting to some pretty ridiculous endgame itens that I just love the over the topness of it and that feeling of destroying those normal mode enemies lol.
This game also have some references to other things that seriously bring a smile to my face on how adorable those can be, I just love it!
Seriously the amount of time you can have in Terraria is gigantic and every hour there is so much fun you won't even notice the time go by. And so, you can be sure this game is worth the buy for full price and even on sale, since you can get pack for friends which playing through the entire thing with friends begininng to end as you exploring together is an amazing experience.
Buy it and play it!!
Posted 30 November, 2019.
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2 people found this review helpful
38.5 hrs on record (33.0 hrs at review time)
A Hat in time is an incredible fun game with cuteness, interesting and creative stages, great soundtrack, really good movement and overall really enjoyable experience for those who love 3D platformers and N64 collect-a-thon. It does feel like is a bit short-end, although the DLC does help out to have more stages (Mostly Nyakuza Metro by the time I wrote this review), however I would recommend to get the DLCs on sale and the base game is the one I can definitely recommend on full price.
If you are into this type of games you are missing out on not buying A Hat in Time so if you still haven't, go play it! One of my all time favorites!
Posted 28 June, 2019.
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3 people found this review helpful
13.1 hrs on record (6.1 hrs at review time)
By the timing I'm writing this review I have not totally finished the game, however I don't need to play more to know this ia guarantee recommendation from me.
The game play wells, is super fun with the time mechanics, overall pretty solid metroidvania game that even non touhou fans can enjoy.
If you like the genre try it out :)
Posted 27 February, 2019.
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4 people found this review helpful
13.1 hrs on record
I won't get too much into it about the game and history of it. Honestly just play it. It's really really good. Is an amazing experience that I think everyone should experience since while playing you make some decisions that are cool to talk about as well as talking about the history and the reflections about ourselfs it brings and how we felt on it.
Really just buy it and play it, it's amazing and after it talk with friends about it.
Can't recommend it enough!
Posted 23 December, 2018. Last edited 23 December, 2018.
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No one has rated this review as helpful yet
9.1 hrs on record
Doki Doki Literature Club was somewhat of a surprise as the game seems quite experimental on a lot of aspects and with the surprises and shocks it throws at you while you play. And sure it has it´s bait which did caught me I can't help but feel some parts of it frustated me because I kinda expected more since I got invested on it.
So it´s quite hard to judge and I might be getting too critical on it I guess, however I can't help but feel a couple of parts should had more detail into to in order to give the dating novel experience it baits at.
And sure Doki Doki playing around with us sure is a nice touch, however I felt frustated of not giving me the options to actually fix things and feel more of the date novel part. It's bittersweet and surely I might had expected more of this free game than I should perhaps?

Whereas because of that and my investiment on it, for a couple of things I can only really say "Well f*ck you too then!"

So to me, Doki Doki Literature Club is as good as the shock value is for you and Free is the correct pricing for it. Because the shock itself wasn't big to me and the things I wanted from the novel part I didn't get it I would complain harder but because it's free it's all fair game I guess.
Posted 23 December, 2018. Last edited 23 December, 2018.
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9 people found this review helpful
2 people found this review funny
959.4 hrs on record (330.6 hrs at review time)
TLDR: Best Tekken game gameplay wise, some problems on launch with online, little content for the game alone (specially for single player and casuals), Season Pass 1 almost nothing on it and Season Pass 2 with good content however pricey specially if you are just now buying into the game and want all the content, the stupid Ultimate Edition is really expansive.
Tekken 7 is a really good game but you should only buy it on a good sale or just buy the base game at sale and any extras you want in sale as well.
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Apparently I’ve had too much to say and I broke the character limit so the rest of the review will be in the comments…

After more than one year of launch I'm finally going to review Tekken 7. I'm a huge fan of Tekken series since it's my favorite fighting game in the market. It's been a long journey into the release last year since we had to wait a lot to get the game while arcades already had the chance to play the game for almost 2 years I believe. And boy what an emotional roller coaster it's been before release and even after release so let's get into it right?

I did not get the game on launch but I remember all the complains about the online in the first weeks, so I can't tell how dire the problems were, however I want to note that they did exist but eventually got fixed since when I actually got the game here I didn't face problems with online matches. Although there were a couple of issues still here, like how you could see the player name and character before matches and revenge matches only allowing the salty 1-1 as well as no revenge matches in player matches in lobbies, and sure those eventually got changed, however I still have some beefs with it here and there - which I will get into more detail.

At launch I was able to play around for a week in a friend's house and I loved the gameplay, which I had already followed in streams of arcades; however the story which was one of the most advertised in trailers of the game. What a big disappointment that was, and sure expecting good story from fighters I'm kind of setting up myself there, however on how much the trailers were talking about the end of the battle of Mishimas and showing Kazumi as well as introducing Akuma as cannon in Tekken lore... Yeah I got a bit of hopes for it, however it seemed rushed and quite simple on some points.

- Good points of story mode: The graphics are amazing; the cut scenes between matches are great, the fights with some shock down between characters and some story moments in the matches were amazing as well (like in the last battles). I really like the story assist for players that don't know how to play with the characters we are forced to play with, it might not make you a god with the character however it’s better than just random buttons press hoping for good moves. I also like the fact that you only get access to the 4 moves in assist while holding the assist button (L1 LB I think) so you can still use other moves of the characters and learn while fighting. This is a good start in helping people that don’t know how to play some characters.

- Bad points of story mode: The story is quite a letdown with some very mind boggling decisions and very simple resolutions. The narrator being so emotionless is quite bizarre and I couldn't understand why create a reporter character instead of using the cop you already have in your story that knows the Mishima fights? So we ended up having to hear a couple of points from this character we can't even care because of how emotionless things are told to us. And of course the poor treatment of other characters that are not in the main story, really just a bunch of text, a fight and a meaningless "ending", mostly that tries to be funny. Yeah Tekken 5 started that trend, however I was hoping Tekken 7 had more focus, as trying to show how this other characters were impacted with Mishima and maybe show that they eventually did at least something small that did something in the great Mishima storyline. Geez...
And sure some of these points might be subjective; however I will get into more detail of the mind boggling things that happen in the story mode, SPOILERS AHEAD
* SPOILERS * - Why the mishima zaibatsu just accepts Heihachi back now that Jin is out? Just because he went there and kicked the sh*t out of everybody? How can he just start giving orders just because of that? And since it was just this easy to do it, why didn't he do it before? Just because Jin was in control of it? Attack Zaibatsu while Jin is fighting with G Force in the sides and zaibatsu would had 2 factions in Tekken 6 because of it. Hell why Kazuya didn't do it as well when Jin was out?
* SPOILERS * - Why does Claudio just accepts to help Heihachi after being beat up? Because he saw a image of devil Kazuya? And hell, what did Claudio did? CAN he do anything in order to make the devil GENE weaker? Was he the one responsible for making Heihachi blue sparks at the final battle? Claudio gets introduced just to tell about this organization and he's left to the side after it with a brief mention that he did something and Heihachi now doesn’t need him now.
* SPOILERS * - Akuma can't kill someone for sh*t and he pretty much did nothing and affected nothing in the story. Honestly why would Akuma wait so much time to do Kazumi's request? Because he was wanting for Heihachi and Kazuya to become stronger and become a real challenge? You d*ck, she helped you in a way that you felt that you were owning her a favor, and FROM THE TRAILERS (because story mode doesn't SHOW THE INFORMATION IN TRAILERS) we know she wanted you to kill them in order to avoid throwing the world in chaos and you just watched the Mishima pretty much make Tekken 6 story and did nothing??? The hell?!
* SPOILERS * - Really? Heihachi threw Kazuya off the cliff to see if he had the Devil Gene? You are trying to sell Heihachi as an emotional character, that cared for Kazumi and probably Kazuya and his decision after such a revelation (Kazumi trying to kill him as a Devil) is to throw his Kid to check if he's a devil too? What if he isn't you big idiot? You would just kill off your own kid on that? How does he care for Kazumi and Kazuya when he makes such an awful true false decision that only somewhat works in the story because WE KNOW that it's true. What if Kazuya didn't have devil on him??? You just killed your son for nothing!
* SPOILERS * - What even is Kazumi character??? Did she just go there first to kill Heihachi because of a vision??? How does the Hachiko decide who is a d*ck that needs to die? And why not just kill him when you guys have Devil Gene powers? Why make a child of a terrible person that needs to die? What if the Hachiko doing that ends up falling in love with the guy you want to kill??? And on that, did Kazumi love Heihachi??? Was the devil gene on her something she could control??? We can't tell because they try to play it as something sad and dramatic because she liked Heihachi and had to kill him, however they also make it clear when she had a fever Heihachi even felt that wasn't her and later she transform as a devil. So is the devil controlling her? Especially when she ASKS Heihachi to kill her, wasn't she trying to kill him??? Why would Kazumi, that only tried to use Heihachi to kill him later on ASK him to kill her when in devil form? That seems like she wasn’t in control of herself and couldn’t comeback. Is this something that happens with all Haciko? Are they cursed with the devil gene or is it something they use in order to have powers to kill a**holes in the world? What a freaking mess.
Posted 23 December, 2018. Last edited 24 December, 2018.
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49 people found this review helpful
30 people found this review funny
7.4 hrs on record (1.3 hrs at review time)
Have this beer on me ZUN, and bring more Touhou to steam so I can throw more money at you.
Posted 29 November, 2017.
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6 people found this review helpful
2 people found this review funny
6.1 hrs on record (5.6 hrs at review time)
I enjoyed this game more than I thought I would, it got me hocked to it from the middle to the end and it was a blast the hours I've spent playing it. Thanks a lot dev for such a simple yet fun game. I will make a donation to the creator since I feel this game could have a price tag for it (probably something around 3).
Posted 27 November, 2016.
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Showing 1-10 of 10 entries