1 person found this review helpful
Recommended
0.0 hrs last two weeks / 106.7 hrs on record
Posted: 4 Feb @ 9:41am
Updated: 14 Apr @ 8:22am

Kingdom Come Deliverance 2 is exactly what developers wanted, but lacked budget and time to do so.

The glaze period is over. Kingdom Come Deliverance 2 is a massive success. The game is a solid entry to RPG genre, and hopefully a closure to “Deliverance” part of the title. Warhorse has now the power to either continue the story of Henry, or let him rest, and focus on another interesting period in rich story of Bohemia.

I spent over 100 hours in Henry’s shoes and I came to the conclusion that Kingdom Come Deliverance 2 is a good videogame elevated by thorough research, attention to detail, and consistent writing.
Titles such as Kingdom Come Deliverance 2 are not complete without direct comparison to the first entry, and we will do just that.
Starting with:

The story
Kingdom Come Deliverance 2 takes place immediately after credits of the first game, and this is the most logical approach. Alternatively, writers could skip just couple of years and get to quite spicy events in Bohemian history. That, naturally, was not possible due to Henry’s need for personal justice & revenge on people who wronged him and his family. Although the setting was not as exciting, writers made sure to do their job, and that is where, I believe, the consistency of the story & world development had huge impact on my enjoyment throughout main questline of the game.
Events of Kingdom Come Deliverance 2, in comparison, are to be expected from a sequel – bigger, nobler and far more impactful on political scene. From the best detective in the village throughout most of the first game to the most successful spy of King Wenceslas is the exact development we hoped for. One could nitpick lack of impactful, memorable even, moments in story, but restrictions put on writers, namely real historical events and realistic setting do limit their capability of creative writing.

RPG elements and the interactivity
There’s no doubt that Kingdom Come Deliverance 2 is an excellent game, but putting it next to games with actual roleplay in mind would be a little too much. The game itself is very much linear, which immediately takes away points in roleplayability.
You’re given dialogue options, choices, different ways to approach quests, but ultimately the main questline itself doesn’t appreciate much of your efforts to alternate the outcome.
Initial attempt at specialization is only an “issue” at early game, because the moment you’re set into the open world of Trosky and its regions you can easily train yourself to be jack of all trades, which renders the effort only a “minor inconvenience” at best. Arguably the early game is the strongest point of the series. The beginning of Kingdom Come Deliverance 2 is something we know very well, because it is roughly the same situation we found ourselves in the first game, and it is the most satisfying part of progression. Min-maxing first equipment, managing first skill points and exploring is what makes early KCD experience so enjoyable.

Warhorse interviews, trailers and general discussion on the game we’re painting a picture when it comes to interactivity. The game is supposed to be believable medieval experience, characters are supposed to be meaningfully interacting with Henry. Your actions should have variety of reactions from the NPC’s I think the game achieves just that, but only in comparison to the first game. There is nothing revolutionary about the world of Kingdom Come Deliverance 2. NPC’s having couple more lines of dialogue isn’t exactly what comes to mind when you hear “improved reactivity”.

The world, designs and the graphics
The world of Kingdom Come Deliverance 2 is definitely the strongest part of it. There is a reason why people call it the most believable medieval sim. The amount of research, detail and attention put to reconstruct real life locations is jaw dropping. The world itself is, of course, bordering historical fantasy due to lack of references, but it is the most credible reconstruction that anyone come up with yet. This is, in my opinion, not where the game truly shines. I’m talking about the wilderness of Bohemia. Warhorse truly outdid themselves when it comes to flora. Glades, meadows, and especially forests in Kingdom Come Deliverance 2, dethroning… Kingdom Come Deliverance 1.

Performance
When Warhorse gave us a glimpse of hardware requirements needed to run the game my heart stopped. First game was known for its performance issues at launch, and even to this day struggle in crowded locations like Rattay. My pattern recognition was tingling like spider sense alarming me and other mid-end hardware owners that an upgrade is needed to enjoy the game. Later information of Kingdom Come 2 being run on Steam Deck filled me with hope, and the launch day removed all doubts. The game runs great. It does run BETTER than the first game today. Throughout my gameplay the game worked perfectly fine. I encountered no bugs that would brick my gameplay, no freezes, no spikes and no general frame drops.
The stability of performance is still the most surprising part of the game, and that includes events of the game itself.


TLDR: While the story of the game isn’t grand, the consistency and characters make it very much enjoyable. If you’re looking for deep RPG systems, mechanics and whatnot – you should look somewhere else, but if it’s the surface level roleplay and linear story this is the game for you. Kingdom Come Deliverance 2 is possibly the best reconstruction of medieval world in videogame history to date. The world and the graphics put Unreal Engine 5 to shame, especially considering the fact that it’s CryEngine.
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