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Recent reviews by ODSP

Showing 1-6 of 6 entries
9 people found this review helpful
2 people found this review funny
4.6 hrs on record
You'll be busting actual viruses as well the ones in-game thanks to the malware DRM CAPCOM added to their games recently.
Posted 12 January, 2024. Last edited 12 January, 2024.
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2 people found this review helpful
6,345.8 hrs on record (4,630.2 hrs at review time)
I wish all clueless bungie execs and suits that are actively ruining this company and the game a big ♥♥♥♥ you and a ♥♥♥♥ right off.

You should have listened to your employees who were listening to the community but you didn't, now look where you are. Trapped between a rock and hard place. Years of building up a strong fanbase with stellar titles and great community support, and for what? Just to throw away what we really loved about this company because of upper management's continuous poor decisions that will cause even more problems down the line.

It's sickening, absolutely shameful.
Posted 6 December, 2023.
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3 people found this review helpful
295.7 hrs on record (274.5 hrs at review time)
>Opens up Paid Mods v.2, Pete Hines advertises them as mini DLC, instead shows off tons of weak-ass mods that you can find better and offers more things on the Nexus (Hellfire Armor, Chinese Stealth Suit, Power Armor paints [and even further customization of various stats too], Pip-boy reskins minus being able to switch it out in-game instead of removing it or changing it in your mod manager [until someone on the Nexus repurposed the system for switching pip-boy reskins from the latest update into something that is free with tons more of variety], and dead jokes that didn't need to be the OPENER to something your trying to push that failed for being a joke in the first place [Horse Power Armor and soon to be Mudcrab Armor if they decide to release the Creation Club for skyrim]) You didn't learn anything from the paid mod fiasco of Skyrim and it obviously shows with the Creation Club. It's a shame that you made this as a quick cashgrab for consoles only instead of being serious with it and showing off some really big and exciting mods like new lands, great weapon packs like Gun Runners' Arsenal from New Vegas, giant quest mods in the vein of New Vegas Bounties and so on. Things that are worth giving money to, things that is worth being called "paid DLC" as you tried to push but failed to.

If you expect this to last with the BA2 files already in the file directory without any DRM to check if you "bought" it for PC and/or to make up for the 2 lackluster main DLC and the plenty of settlement DLC that the community could have made instead then you're sadly mistaken.

About the game itself, they didn't learn a thing about what makes Fallout "Fallout". It's a roleplaying game, not a game where you have this pre-made character with their own backstory that you can't change because the 4 choices in this game is very limited in the first place of this rehashed and restrictive story of Fallout 3. Why even do this? All the Elder Scrolls games have these vague openings that let you the player describe and imagine how your character got into this situation. Fallout 1, 2 and New Vegas does this (In 1 you're a vault dweller and can only be a vault dweller but your roleplaying options are really vast because the Overseer doesn't tell you about yourself, 3 is restricted to the boring Vault 101 sequence where it describes your birth, childhood and 20's in the Vault). But with Fallout 4 it's more of a Shooter with some RPG leveling and stats in the mix. You roleplay as a military vet or a law-school grad (which offers a little slither of roleplaying/backstory creation of why she can pick up a gun and fire it but you have to stretch pretty far why she knows how to work and upgrade Power Armor) looking for their son, you don't even get attached to your wife/husband so their death in the beginning is lost on a lot of players. Join up with 3 factions to discover the Insitute and either join them or destroy it with the faction you sided with the most while destroying other factions they consider enemies. Your choices are very limited and restrictive to only moving the story along a pre-determined path where it doesn't matter for the most part, even some of the side quests too by hiding dialogue to behind generic descriptions to hide the illusion of choice/ Dialogue is really generic or focused too much on finding your baby versus the variety of dialogue choices in previous games (New Vegas know how to work with and be inspired by all the funny and cheesy lines in 1 and 2 and it shows with it skill checks, low intelligence dialogue, and lines you can access normally)

It's kinda hard to play a second or more playthroughs when you know how generic and boring the story is plus including all the plot holes and lore problems bethesda created where it makes previous events null and void (like ghouls not needing to eat and drink if kid in the fridge is anything to consider besides being a really unfunny joke that the city of Necropolis in 1 doesn't need their water pump fixed or that 2's Enclave power armor is just refurbished pre-war armor and not actually built by the Enclave despite the Frank Horrigan using a modified/custom suit to his hulking form, or forcing the T-45 had a very late brother, the T-60 that is better than the T-51 and doesn't look too different from T-45 which all of the Brotherhood of Steel on the East Coast is wearing now because they can mass produce it. It's really a shame they didn't put any variety to the Power Armor worn by the BOS like seeing some trooper in T-51 or a scout in T-45. They all wear the T-60), even with alternate start mods that try to remove the find Shaun focus from dialogue choices while some NPCs still mentioning it while your Character awkwardly denies it. Mechanically, this game is pretty good but it isn't the new Fallout game the hardcore fans was looking for.
Posted 31 August, 2017.
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29 people found this review helpful
13.9 hrs on record (13.4 hrs at review time)
Bought this game for 40 dollars and I feel like this game isn't worth it at that price point either.

My biggest gripes with this game is that the performance is pretty terrible, storymode missions and even some of the character side missions take you to several LEGION bases built with the same 5 LEGION base setpiece rooms and corridors and/or common reused major landmarks which gets very boring very quickly, from the developers where you can "SHOOT OUT OF YOUR CAR" out of 4 games you simply can't shoot out of your car this game and forced to ram enemy cars off the road which is really frustrating than it needs to be. Driving in general feels too weird also.

It's can be fun sometimes, exploring the city on your own, leveling up and upgrading your characters and changing their stats of their moves to fit your playstyle.

But compared to Saint's Row 4, this game is miles behind. Get this game when it's 20 dollars with all the potential DLC bundled on and with the Denuvo drm removed for the sake of good performance. Or just buy/play Saint's Row in general.
Posted 29 August, 2017.
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1 person found this review helpful
0.7 hrs on record
Do you like 2D platformer shoot'em ups with exessive amounts of gore?
Have you played Broforce or curious or even MORE curious about Broforce after playing the online demo?
Where you excited for or want to watch the Expendables 3?
Do you like good cheesy action?

Well, this game has everything questioned about if you answered yes.

This is just like the Broforce demo but with new hazards and features combinations of attacks and special attacks from newer bros on the full version of Broforce to make even newer bros. This partnership is the greatest thing to happen to Broforce and should happen more often in the Gaming Industry and to Broforce with newer action movies. Being another free demo to try out a more later version of the Early Access title before you make desicion to buy, Broforce has come a long way and is a pretty enjoyable game. Give it a shot, it will leave you craving for more. As of Expendables 3, you got me interested to go watch it for the good cheese. Mission Accomplished.
Posted 5 August, 2014. Last edited 5 August, 2014.
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No one has rated this review as helpful yet
2,331.6 hrs on record (165.9 hrs at review time)
So how do I start? SFM is quite the tool. Got everything for someone, looking to do posters or artsy things? It's there for you, looking to animate? It's there for you, Are you even looking for a simple Merc Dress-up Simulator before you buy hats and miscs.? It's there for you. But SFM has abit of problems, some similar to just getting any other new program.

1. SFM lacks most tools gmod have: Most Importainly a perfect model color changer. You will have to download a script to change models' colors and even then, only so many models work with it and some have faulty material files that prevent the model from changing colors.

2. Like new programs, the layout of SFM can be a little bit of a turn-down for most newcomers who is really looking to jump into the program.

3. Posing takes quite some time, I wouldn't mind if they were like a gmod poser option and then you can refine the pose in SFM afterwards. This would make pose-by-pose animation abit easier and faster.

4. Finding compatible models and maps that works with HDR and the rendering shader can be a challenge, the workshop is lacking compared to the GMOD workshop and you will have to result to googling SFM props and models. One site I do reccomend is SFMbox.com

5. Particles are quite annoying to animate and find.

But in general, it's a program on it's way to greatness. Give it your time and it would be worth it.
Posted 5 December, 2013.
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Showing 1-6 of 6 entries