Nuadin
Jennifer   United States
 
 
The below summary is old, but I don't have the heart to remove it.
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S.S - Spiffy Soldiers (clan)
MD - Medical Director

A MESSAGE FROM THE MEDIC
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Guten Tag Kranker! Yes, I am a medic. No I do not fix colds, runny noses, fevers, flu, heart burn, athletes foot, indigestion, appendicitus, and I definitely do not fix stupidity. What I do fix however is that 10in gash across your torso, the bullet that just peirced you cortex, the baseball indention on your forehead... And best of all, I do this on the run. Just try to not bleed out before I can patch you up good Dummkophs!

Oh, and if you happen to go against me... Well we might just need to amputate.

Tschüss!
MD Nuadin
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Hmm, It's so fun being a german medic with homicidal view points.




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13,7 uur gespeeld
It's difficult for me to talk too much about this game without taking a way the fun of playing it. As other's mentioned it, you have to go in blind. So here's me providing a review with the vaguest information possible to keep people informed but blind.

I got this game this morning and played nearly 12 hours of it to get the main ending. I plan on coming back to it to gather the other endings as well. I enjoyed immersing myself into the world and people of the Forgotten City. That's truly where this game shines is wanting to learn more about the people. Each character you come across feels unique, which gives a human element to the whole thing.

The heart of Forgotten City is in its characters, the good and the bad. The story, the lore, the concept, and theming are also very good. Sometimes the story can be a bit predictable but it's still enjoyable (If everything was a surprise, it's start feeling silly). Some other key features is the scenery, it's downright beautiful to walk around. And lastly, probably it's greatest strength is how it ties all of it together and combines the world seamlessly.

Don't be surprised if there's limited physical puzzles or combat. The games combat is limited and all the puzzles are more of an intellectual problem solving normally requiring diplomacy or time jump mechanics. The way you approach each item is usually pretty straight forward and if you mess up, you can always reset. There are a few dialogue bugs though. Overall, I still liked it a lot.
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Trippid 13 jul 2024 om 12:38 
I was very surprised when I saw I had so many notifications, but very pleased when I saw what they were :happy_seagull:
Madison Avenue 29 sep 2023 om 6:03 
Discord is down! I have no way to share my trivial idiosyncrasies! :headcrab:
レーンモンキー 16 apr 2023 om 3:03 
( ˘ ³˘)♥
Madison Avenue 30 mrt 2023 om 17:48 
Stacking these to 100:atobless:
Vaxden 28 aug 2022 om 19:16 
Banaheads
Trippid 29 aug 2021 om 12:09 
You are spectacular. Master punnologist!