9
Products
reviewed
431
Products
in account

Recent reviews by Captain Jack

Showing 1-9 of 9 entries
2 people found this review helpful
1 person found this review funny
4.9 hrs on record (3.9 hrs at review time)
Chill game where you breed fish
Posted 25 November, 2021.
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36 people found this review helpful
1 person found this review funny
1.3 hrs on record
Early Access Review
This games feels more like a demo or a proof of concept for a future city building game where each building could be procedurally generated within styles, heights, guidelines, etc.
There is no fun in the game at the moment. You only have to draw a plot, select a building type to put on it, and adjust the style of the facade/roof. Everything in the game can be seen in 15 minutes. There is no management, no point in choosing a building style instead of another.

Important points concerning the state of early access at the time of review :
-The review/bug/suggestion form in the game doesn't work so I have to do it here.
-The user interface is confusing : the boxes are greyed out when you select building categories or when you select which guidelines to show. It should be the other way around : the selected choice with the color, and all the other choices greyed out.
-The favorite tab doesn't work. I can't add a building type/style to my favorites to reuse it later. Right now I have to find the exact building in the list (a search would be nice) and find the exact settings i used previously. It is not intuitive at all.
-Concerning the plot editor, the editing process is too restrictive. I would like to be able to select and move individual points to reshape my blocks instead of merge and draw it all again.
-Concerning the building editor, more personalisation would be nice (building color, more facade styles per building type) but I believe this is in the works.
-The camera movement is slow and restrained. I would like to be able to move with wasd but also the mouse (maybe M3, maybe left click and hold to pan around). I also find the zoom speed a bit slow.
Posted 25 February, 2021.
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1 person found this review helpful
149.0 hrs on record (120.8 hrs at review time)
I'm still dying on the first floor after more than a hundred hours in this game.
It's fun though.
Posted 25 November, 2020.
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1 person found this review helpful
35.1 hrs on record (14.4 hrs at review time)
Replaying my childhood with updated graphics.
Posted 30 November, 2019.
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1 person found this review helpful
1.3 hrs on record
The game is quite short (an hour and a half for me).
Most people will play this game for the achievements. There is a guide for it if you don't want to play.
Posted 28 June, 2019.
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2 people found this review helpful
0.7 hrs on record
The game is very slow and the gameplay isn't innovative. If you want to play a similar game, I suggest you play Limbo as it is more polished and provides a better experience overall.
Posted 27 December, 2018.
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1 person found this review helpful
62.1 hrs on record (25.1 hrs at review time)
Very relaxing if you want to make the best subway network in endless or creative mode. Very stressful if you want to have a highscore in normal or extreme mode. The objectives/achievements of each map are sometimes hard to get but it's nice when you finally get them. There is also Steam Workshop support with community made maps.
Posted 24 November, 2018. Last edited 2 October, 2021.
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1 person found this review helpful
0.5 hrs on record
-It runs at 22 fps on medium graphics, on a GTX 970.
-The controls are awul. You can't scroll through the menus with the mouse and almost every action must be done by holding the key (instead of just pressing it like in every game).
-The game crashes when you do Alt+Tab to go in the Steam overlay.

I don't recommend it right now. It is not worth 60$.
Posted 12 August, 2016. Last edited 12 August, 2016.
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No one has rated this review as helpful yet
0.2 hrs on record (0.1 hrs at review time)
A very short and emotional game (less than 10 minutes).
You will never see the a fly the same after playing this.
Posted 30 December, 2015. Last edited 23 November, 2016.
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Showing 1-9 of 9 entries