3 people found this review helpful
Recommended
0.0 hrs last two weeks / 76.9 hrs on record
Posted: 8 Sep @ 12:08am
Updated: 8 Sep @ 9:52am

TL:DR rating -> Epic/10
I rarely get the urge to platinum a game, but after what the devs gave us for the secret boss fight, it became a game worthy for the 100%.

Detailed Review:-
So Wukong chapter 1 starts off with a fairly linear map and straight forward fun bosses and you get the impression that its 7.5/10 or 8/10 game.
Then chapter 2 starts and it opens up. And then chapter 3 is just massive and the ante just keeps picking up from there till the end.
As someone who has played the souls games a lot, I didn't face any issues with any of the bosses in terms of difficulty(Only 2 secret/optional bosses are a good challenge).
Wukong's focus is mainly on level design, storybuilding/lore, enemy design and variety. And it exceeds expectations in all these departments.

Pros:-
1.)Every chapter ends with an animated short clip. These clips are astonishingly well made and deserves special plaudits.
2.)Enemy variety and Design - There's so many enemies and bosses in this game and none of them are really copy paste bosses(except the frogs but even they have different elemental effects).
3.)Storytelling based on existing lore. This is spectacularly done. The quest design is also quite fun. If you are exploring well, its very hard to miss questlines.
4.)Level Design - Chapter 1 and 5 are fairly straightforward and linear. Chapter 2,3 and 4 have massive sprawling interconnected multi-layered levels. Very fun to explore.
Chapter 6 is basically a big circle with bosses spread around the map.
5.)There are 2 secret optional bosses who are a good level of challenge. One of these fights is extremely special and is easily the most fun I have had in years. Jawdropping spectacle.

Cons:-
1.) To get platinum, NG+ run is a must as some weapons only unlock in NG+ and the components to craft 2 pieces of an armor are also only available in NG+.
But that is still fine since you can speedrun NG+ which takes a few hours. The most annoying thing is to obtain certain items you need to either get lucky, or farm a single enemy for hours.
I had to waste nearly 3 hours killing the same enemies to get -> thunderflame seal curio and tiger tendon belt curio. I don't know what the drop rate is for these items but its terrible.
This is a shame and a practice game companies should lean away from. It sucks the fun out of things having to mindlessly run a loop killing enemies hoping to get an item drop.
2.) Some areas of the map look like they can be easily dropped down to and explored but there are some invisible walls. That is kind of immersion breaking.'
3.) Technical issues for a lot of people with texture popins, lighting imbalance etc. I got lucky to not get any major technical issues. I did face some lighting glitches in 1 or 2 areas.
4.) English voice acting is ass. Especially for sun wukong. Thankfully, your character ddoesn't speak at all during the game. The only part where wukong speaks is during the intro and the end of chapter
cutscenes. The chinese voice acting on the other hand, sounds exceptionally good but then again, that is to be expected.

That's about all the major issues I had with the game tbh.
Very fun game overall. And especially coming from a studio with their first major release, Game Science have done a spectacular job. Hopefully more to come from them with this same level of quality.
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