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Publicada: 4/dez./2016 às 18:01
Atualizada: 4/dez./2016 às 18:01

People have given this game a lot of flak and I feel that it was mainly due to bad marketing. Unless people did their homework, there wasn't much indicator for people that NMS was an indie title and that it would essentially be an early access game still in development. I feel that it would've been more complete had Sony not given Hello Games a deadline and had HG's office not flooded back '13, destroying their equipment. For a WIP indie title, it's pretty good. Still a lot to be done, but the framework is coming along nicely.

I would recommend the game, but only if you are so interested to the point where you REALLY wish to support the game's development. Too many people have bought into this game expecting a finely polished AAA title, but didn't even know that the game was being developed by a team of only ~15 people.
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