1 person found this review helpful
Recommended
0.0 hrs last two weeks / 2,501.7 hrs on record (169.3 hrs at review time)
Posted: 8 Sep, 2021 @ 10:08am

Early Access Review
Coming from the Starcraft 2 Mod Squadron TD2, I liked the concept of the mod/gamemode already. I Loved the units and all and when I saw that this was in the making I was pretty hyped for a game to play on the side. I was there for the Alpha and Beta and played it on and off and I really like what it has become. The game back then felt rough around the Edges but it gets more polish and thought put into it with each update which I value a lot.

Gameplay wise, it's a Tower Defense-ish game. You have to survive Waves, each with different Attack and Defense Types. So in order to withstand the different types of enemies, you have to build a good mix of everything. The newly added Units/Factions add a lot to the fun, each theme is cool in of itself and offers so much more variety for the Mastermind Builder, basically a "get a random assortment of everything" kind of builder. This is where the magic happens and where the fun begins, when you get through that initial window of learning the mechanics and get to the point where you can just try ♥♥♥♥ out. What also helps a lot is the Campaign and Build Testing Support. I am currently hooked to beating the hard modes of the Campaign, which also give you good opportunity to actually learn and try out different things.

All in all, I have been coming back to this game on a half-yearly-basis and I enjoy it now more than ever because of the new variety of Units and their potential. Great to see this game come along so well and I can definitely recommend this game for Fans of Tower Defense of the expanded kind. As a Teamfight Tactics Player I needed a fresh wind and this game keeps on bringing me back, for multiple years already.
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