Draynoth
Netherlands
 
 
I play games live: Twitch [twitch.tv]
Projects, speedruns and games List [draynoth.github.io]
!!!CHAOS TIME!!! :deliciousfruit:
---------------------------------------------------------------------
When you are able to solve all of the puzzles in the ruins is when the great Mother will sleep forever. It's also said that the ruins will perish. Although Mulbruk can't move from here.
The day the ruins disappear, is the day my role will come to an end. In that case, Mulbruk don't want to be immortal. Mulbruk want live a normal life in the outside world.
When the ruins fall apart, will you come save me?
-----------------------------------------------------------------------------------------------------------
WARNING
Huge battle machine is approaching. Control system is changed into proximity battle mode.
"Watch out, watch out!"
-----------------------------------------------------------------------------------------------------------
How dare you penetrate my territory? You have robbed everything I possessed. You know, what you've done to me is just unforgivable. I'll punish you myself and see to it that you'll die a miserable death with my awesome weapon. Die, maggots.
-----------------------------------------------------------------------------------------------------------
You can find any pattern you want to any level of precision you want as long as you're prepared to ignore enough data.
-----------------------------------------------------------------------------------------------------------
Abandon hope all ye who enter here.
-----------------------------------------------------------------------------------------------------------
MANKIND IS DEATH.
BLOOD IS FUEL.
HELL IS FULL.
Favorite Game
105
Hours played
45
Achievements
Artwork Showcase
Boop
Review Showcase
105 Hours played
In La-Mulana, you set out and explore inside ancient ruins seeking out the “Secret Treasure of Life”.
The game is a massive metroidvania full of cryptic puzzles, unforgiving platforming mixed with a lot of traps.

The first thing most people will notice about the game is it's movement and jumping mechanics.
First off: the movement speed might feel a bit sluggish at first for some people, but the game has a way to improve movement speed early on.
Second: when jumping in the air, there is almost no way to change direction, except if you've jumped straight up.
Some like it, some don't, some get used to it, for me personally, after getting used to it, I started liking it quite a bit, it's a mechanic that felt kinda right to me in a game like this.

As for the platforming, it's quite unforgiving.
Dying will certainly happen, but more often you will find yourself climbing back up a place you've recently fallen down from because of enemies or traps.
The game still has a couple of questionable level design choices, but for the most part it's honestly quite good.

The boss fights are brutal for a first time.
You will likely die to most bosses, and multiple times too, but all bosses have fair and learnable attacks, and feel satisfying when defeated.
The only problem I have with the boss fights is having to walk all the way back from a save point after dying, which is not always the longest walk, but it can be tedious at times.

The thing you'll most likely be spending most of your time on in a blind playthrough are the puzzles.
Some of the puzzles are easy to solve, but in the later stages of the game they can get really cryptic.
It's reccomended to take as many notes possible, as you'll be needing almost everything to solve some of these really cryptic puzzles, and even then, it might still take a while.
Brute-forcing is very possible, I spent quite a bit of time running around the ruins doing seemingly random things, and it works a lot of the time, but this shouldn't be a strategy anyone should be fully dependant on, since not all puzzles are brute-forcable.

The game has a lot of lore too.
At first sight there might not be too much to it, but as you progress through the game you'll read a lot about the history of the ruins, and a lot of it is very intersting.

It's is not for everyone, it's difficult and very time-consuming, the puzzles may not be everyone's thing too, but for those who enjoy it will get a lot of value out of it.
It has a lot of moments that had left me satisfied, the level design, even if questionable in some places, is mostly very clever.
The soundtrack is really enjoyable, the visuals look charming and just overall the game has a lot in store.

This game is my personal favourite metroidvania, and one of my favourite games of all time.
Awards Showcase
x30
x10
x60
x12
x3
134
Awards Received
3
Awards Given
Recent Activity
56 hrs on record
Currently In-Game
11.8 hrs on record
last played on 17 Jun
1,413 hrs on record
last played on 17 Jun
Comments
Hashley Hashbrowns 24 Jun, 2023 @ 1:15am 
Thank you.