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Análises recentes de Eizo

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A apresentar 21-30 de 79 entradas
Ainda ninguém achou esta análise útil
51.3 hrs em registo (34.5 horas no momento da análise)
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Publicado a 1 de Dezembro de 2021.
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Ainda ninguém achou esta análise útil
32.3 hrs em registo (13.7 horas no momento da análise)
Good game.
Publicado a 8 de Novembro de 2021.
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1 pessoa achou esta análise útil
2 pessoas acharam esta análise engraçada
11.1 hrs em registo
It was an ok (not great) game up until the water part of the ginsu tree, then it turned in a frustration fest. I ******** hate this **** game with a ***** passion now. How the ***** did this game win so many awards? ************************ this ******.

*******!
Publicado a 30 de Julho de 2021.
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5 pessoas acharam esta análise útil
12.6 hrs em registo
This is not a bad game, this is a mediocre game. Boring with a sidedish of bugs and glitches.

It may look like a cross between Neo Scavenger and Battle Brothers, but that is in looks only, as this game is shallow and easy to figure out. Once you have understood how to play the game (what to loot, best way to cookie-cutter spend the character points etc.), it becomes a boring grind lacking any kind of depth. "Battles" in the game play out more like RISK, or an old school Sid Meier Civ game: strongest pile of units will win.

Changing the difficulty (easy, normal, hard), or messsing around with the spawnrate for zombies and items will just add to, or deduct from, the amount of grind you have to do to get all the achievements.
This game is about as interesting as putting one box next to another box, and then do it over and over again.

Oh, and for some reason the sounds the survivors make when they eat, sounds alot like how the dwarves sound when they eat in the game Craft the World.
Publicado a 1 de Janeiro de 2021. Última alteração: 8 de Fevereiro de 2021.
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Ainda ninguém achou esta análise útil
3.9 hrs em registo
It's quite boring actually. The greatest challenge with this game, is staying focused on it while playing.
Publicado a 5 de Dezembro de 2020.
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1 pessoa achou esta análise útil
4.5 hrs em registo (4.5 horas no momento da análise)
I belive that there is a good game hidden in there, but unless you live with someone you can play with, you are forced to play with bots only, as there are not enough who own and play this game online for you to reliably find any opponents.
I bought this game during the fighting game sale that Steam had, and went online during Saturday midday (european central time), and found a total of two other players. They were playing in a locked lobby, with a ping of 300-400 relative to me. Mkay, great.

If it was possible I would give this game a sideways thumb, but since that is not possible I will give it a thumbs down rating. Reason; they've failed to bring on enough players to make a healthy community.
Publicado a 26 de Novembro de 2020.
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4 pessoas acharam esta análise útil
17.2 hrs em registo
Entering and exiting a building is like playing russian roulette with your game (it chrashes). If you don't save all the freaking time, you're out of luck. If they fix this known bug, then I might come back and give it another try and change my review to positive.

It was more stable way back when they realeased it in early access, not much to do back then though so I waited until it got finished.
Publicado a 9 de Novembro de 2020.
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Um developer respondeu em 13 nov. 2020 às 17:41 (ver resposta)
4 pessoas acharam esta análise útil
12.5 hrs em registo (12.0 horas no momento da análise)
One of the best fighting games made, ever. And you can still play it online versus other human players, free of lag due to superior netcode!
Publicado a 7 de Novembro de 2020.
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1 pessoa achou esta análise útil
8.7 hrs em registo (5.4 horas no momento da análise)
Beautiful and fun to play game. It's like Mega Man and Metroid glued together with sugar.
Publicado a 1 de Novembro de 2020.
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2 pessoas acharam esta análise útil
596.9 hrs em registo
Análise de Acesso Antecipado
The devs spend alot of time fixing ♥♥♥♥ that doesn't really needs fixing, instead of actually building the game.
It has been in early access for years and years and years, and still there is no goal or point or any sense of urgency when playing the game, no "end game". You survive your first seven days ingame, and... that's it, that's the game, after that it's just more of the same, build an impenetrable base and be bored.
Publicado a 17 de Outubro de 2020.
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A apresentar 21-30 de 79 entradas