No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 81.7 hrs on record (4.7 hrs at review time)
Posted: 3 Jan, 2020 @ 4:25am

so there was this little minigame in rhythm heaven where you had to time your tap with the beat to traverse an often snaky road from point A to point B. It was limited to only 1/4s at most and it was a lot more slower with several chances to get the timing right to move ahead

this is that concept taken into a proper rhythm game. It's very simplistic, in control, concept and artstyle, but i think it works in favor of this game as it lets you enter this "zen" state a lot easier and I am glad i found out about it

my only nitpicks are the font (wtf is it lol), the lack of ability to preview a level and the way you maneuver in "menu". For the last one I just wish there was a toggle between the current one and the standard arrowed menu, but these are all really minor complaints in what is a really fun and hard to master game.
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Developer response:
fizzd  [developer] Posted: 5 Jan, 2020 @ 7:20pm
Thanks so much for the review! Yup Rhythm Heaven is one of my favourite games! and this one was inspired both by Rhythmove Dungeon and also a twin rotating platform mechanic used in (iirc) Jak and Daxter where one platform would rotate around the one you were standing on, so you'd have keep jumping between them with the right timing to move across a large gap.

FWIW with the menu, you can use the number keys to quickly jump between worlds to speed things up a bit. Thanks for all the suggestions!