No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 460.0 hrs on record (185.1 hrs at review time)
Posted: 11 Nov, 2018 @ 6:37pm
Updated: 11 Nov, 2018 @ 11:54pm

Genre:
Single player turn-based micro-management tactical strategy.

Gameplay:
+ Travel from world to world in outer-space inside your ship as the captain, encounter an event for each world, defending your ship or helping others while trading goods and upgrading your ship to become more powerful along the way!
+ RNG events & items, ending always the same - defeating the enemy Flagship.
+ Incredible soundtrack!! Great simple original sounds.
+ Challenging strategy that differs with each enemy encounter.
- Gameplay is a engaging solid 2 hours from start to finish, too short.
+ Menu navigation simple and well designed.
+ Mouse hovering pop-ups with simple explanations.

Difficulty:
+ Meets the limit before challenging becomes a frustration.
+ To win the game is to understand each individual aspect of the game, and you can only achieve this through gameplay exp. and/or reading a FTL wiki on the current event, but isn't a problem as the game is so addicting it gives you that 'just one more turn/playthrough' feeling.
+ After you beomce experienced with the game, really only difficulty is defeating the boss Flagship.
+ Pause button spamming to execute decisions becomes essential for survival.

Replayablity:
+ Lots at first, game is simple yet really addictive. But after you beat the boss Flagship, the only reason to play through it again is to try to beat it using different ships or ship layouts, or to unlock additional secret ships if you are lucky enough to bump into one of the encounters at the right time.

Graphics & Artwork:
+ Simple yet indie beautiful!
+ Its a tightly designed game so the mechanics works really well for it's art-style.
- Character sprites are slightly a bit too small and hard to see attack animations.

Overall Rating:
⭐⭐⭐⭐☆ (4/5 Stars) Great Game, MUST-HAVE!!
+ Indie masterpiece!
- Game is too short, its so good that it deserved to be much longer after beating the final enemy flagship. Wished the current game was just the first level and there were more 'levels' after that.
+ I'd absolutely love a sequel or DLC, with ONLINE MULTIPLAYER and maybe where the game can be extended where you can touchdown on the worlds you visit including additional encounters because of it, maybe hextile-based on land fighting, that also includes wildlife & plantlife.
+ Game regularly goes on sale at 75% off, which is an amazing pricepoint! If you get this on a 75% off sale, it will be the best $3 you've ever spent in your life!
+ Must-play to experience within your lifetime, crossing it off the bucket-list, and a must-have for a gamer's library!

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