18 people found this review helpful
1 person found this review funny
Recommended
0.0 hrs last two weeks / 2.5 hrs on record
Posted: 22 May, 2019 @ 5:23pm
Updated: 28 Jul, 2019 @ 1:44pm
Product received for free

You Died but a Necromancer Revived You!

It's incredibly cute and it's very stylish, but the cartoon-y packaging of You Died but a Necromancer Revived You is not to be trusted. There's something much more brutal under the surface, here. Scores of undead beings are given a chance at life again but only if they manage to escape the clutches of a winding and impenetrable series of death gauntlets.

To escape the dungeon is to escape your own mortality, but is it really worth the torture of reliving the same monotonous death over and over, only to witness your own pitiful demise in a number of ways? That will be for the player to decide, as the deaths will come hard and they will come fast but no matter how badly you want it to end the Necromancer knows no mercy; It's time to try again!

Gameplay

You Died is not nearly as casual as it appears at first glance, nor is it as easy as appearances would have you believe. There's way more to keep track of here than you might realize by looking at screenshots or watching videos, and it isn't just the spiked-floors, explosive cannons, or spinning maces that you have to worry about. Without putting some careful consideration into timing your mad-dash for the exit, death is certain.

The timing behind these traps is precise and dashing forward at just the wrong second will leave you impaled or worse, so players will find themselves stopping to think occasionally. This is not something you want to do, as you'll find out the hard way just like me. You see; Not only are there multitudes of various traps with different gimmicks to stop and consider but the floor is quickly decaying behind you at a faster rate each stage. This adds another entire layer of frantic-ness to the urgency of your quick runs, increasing the rate players will plow right into a deadly trap ten-fold in some kind of sick, sadistic twist.

Stages start out in a mostly predictable spiraling pattern that is easy to navigate. This allows the player to really get the hang of the timing of traps and get a handle on the controls and when to stop themselves before careening off the edge of a walkway. By about stage 3 the layouts become much more randomized, much more sporadic, and really begin to take a toll on your thumbs especially in tandem with the progressively more insane, progressively more diabolical traps.

Final Thought

And just like that the sadistic necromancer will be sure to revive you again and again, just to die another humiliating death at the hands of the tower and its many gauntlets of death. If you like pixel-perfect retro challenges and palm-sweating speed-runners that push you to perform second-shredding speedruns through wild obstacle courses this is one to get hooked into with its countless death and addictive retries.

This review made possible through the consideration and contribution of the developer/publisher. Email electrickeishock@gmail.com for requests & game promotions
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