1 person found this review helpful
Recommended
0.0 hrs last two weeks / 2.7 hrs on record
Posted: 29 Oct, 2024 @ 5:42pm

Overall a solid effort, save for a few downsides.

Gameplay: Janky, but does it job. I'd honestly polish the movement dynamics a little bit more, maybe raise the movement speed a bit and made a clearer vfx for dodge/dodge recovery, plus not entirely certain what purpose the time dilation serves other than "easy mode". Oh and having restart on T made me accidentally restart levels a few times whilst trying to reload so feels like a less-than-optimal bind. And the melee on F also felt wrong somehow (since it makes you unable to move right and melee in a quick enough succession).

Art: Lovely. Could be better during gameplay (at least in terms of clear distinction between the level and the enemies), but the VN parts feel cozy and even a bit grand sometimes.

Music: Nothing special (although not bad either), the intro track does set hopes though. And some action tracks were right on point.

Story: It has futa, it has furries, it has death and, well, not-death. The story itself is entertaining. Written without much dramatic flair, but in good language and it's pretty coherent. A bit overdone on the whole "throw her to the wolves" part. Oh and I suppose the ending doesn't feel quite rewarding enough for the effort spent.

The *content*: It's well-woven into the story but I'm not sure it truly shines here. They say variety is the spice of life. And moderation is the... mayonnaise of life? Yas, moderation in mayonnaise and vice versa.

In essence, I enjoyed the time playing the game. Can't say it was cathartic, but it was certainly a good time.
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Developer response:
Zoquete  [developer] Posted: 30 Oct, 2024 @ 5:29am
Thank you for the feedback! However, I would like to point out that it is possible to rebind the controls from the options menu for anyone else reading.
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