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MikeymajQ 最近的評論

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目前顯示第 1-10 項,共 13 項
目前尚未有人將此評論標記為值得參考
總時數 35.9 小時 (評論時已進行 9.4 小時)
搶先體驗版評論
Super atmospheric and tense. I've only played solo so far, but I imagine you can go a little bit more gung-ho in coop. That being said you do get hosed quickly if you get caught out by a squad. In my experience the game works as intended. Only shoot if you absolutely have to, or you think you can get away with it in the chaos. It sits somewhere between a stealth game and some explosive action, before you scurry off with what loot you've found. The way a squad of troops sometimes just look at you when walking past is something that makes this game feel so unique.

The first couple of missions I didn't even fire my guns. I just did a mix of hiding and some mad dashing to pick up loot and get the hell out.

Once you get past the 'tutorial' mission and get access to quests from all the factions the game really opens up. There's a good variety of missions and maps already, and some of the rewards are really good. There's a few missions that leans more into combat which feels like a nice break from being a total rat. The guns feel hefty and have a good kick to them. You can mod almost every weapon quite a bit, I just wish there were less contemporary/old guns and more 'slightly futuristic' ones. Most guns are of the variety seen in 90s action movies.

(Almost?) every quest give you water, plus you can find water during missions. So that infamous water supply will be almost impossible to run out of. It's kinda pointless as if you stop playing and come back after months you'll probably want to start fresh again anyway.

So it's probably obvious I think the game is great already, but it is still in a really early state of development. The AI is good at times and really wierd in the next moment. The pathing needs a lot of work. Player movement is heavy, which feels right, but you will get stuck on so many little things, jump when you want to vault and just have to struggle against the terrain almost constantly. Which is not good when you're booking it to save your life against some cyborg monstrosity or when the lead starts flying.

The maps and general graphics design is beautiful however, it looks straight out of the concept artists hands. It gives a strong Terminator vibe and sometimes a hefty nod to the manga Blame! (Read it, it's so good!).

I would advice to hold out a bit before buying it as it is, but then again I didn't and I'm loving it, despite the jank and irritations.
張貼於 9 月 28 日。
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總時數 69.6 小時 (評論時已進行 4.0 小時)
It's EDF 5 but with a few really good new tweaks, new guns and new enemies. And the wartorn cities look and feel amazing. I'm not happy either about the Epic bs requirement. But the game itself is solid!
Some missions are straight outta EDF 5 though. Just an fyi. If that's good or bad depends. Personally I didn't mind, it created a sort of morbid atmosphere, because you the player knows what will eventually happen.
張貼於 7 月 25 日。 最後編輯於 7 月 25 日。
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1 個人認為這篇評論值得參考
總時數 121.9 小時 (評論時已進行 55.8 小時)
To save our Super Earth from any Automaton attack,
From vicious giant Terminids who have once again come back,
We'll unleash all our forces, we won't cut them any slack

The E... Helldivers deploys!

Our soldiers are prepared for any alien threats
The navy launches ships, the air force send their jets
And nothing can withstand our fixed bayonets

The Helldivers deploys!
張貼於 2 月 27 日。 最後編輯於 2 月 27 日。
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總時數 21.2 小時 (評論時已進行 8.8 小時)
搶先體驗版評論
This game feels special. Like the devs love what they're doing or something. The theme is on point, it really feels like Starship troopers. Down to the gameplay, an individual rifle will take almost an entire magazine to bring down one bug, but in a team they drop to the conscentrated fire. And god there can be a ton of bugs swarming at the end of a session. The Community is by large amazing too, using movie quotes and lingo. It's still early in development but already a ton of fun, especially considering how cheap it is. They've nailed the core gameplay and now I just can't wait for more. The roadmap they released looks great.

Maybe there are still devs out there that don't paywall their content and only try to squeeze players for all their money? This kinda makes me feel a bit of hope in this dystopian nightmare.
.... Would you like to know more?
張貼於 2023 年 6 月 2 日。
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總時數 29.9 小時
Such an amazing game, that deserves way more recognition. It has so many great parts, from the turn based Xcom-esque combat, to leveling up with new perks, getting and crafting new items and weapons, tons of events. A bunch of cool stories to play, with emergent storytelling and interactions between your group of heroes. And sometimes getting a really funky transformations on a hero, through events and the choices you make, id both crazy and cool but also changes the abilities of that hero drastically over time. Like getting moth wings and turning invisible to just straight up becoming the human torch and shooting fire. You can also do a lot of cool builds to compliment your group/s with perks and different weapon combos.

There's also a worldmap you can explore to get materials, items and fight enemies. There's a cool Legacy system for rerolling stuff so you can really craft the story in a sense. It's even cool when a hero drops to 0 hp in a fight because you get to decide what happens.
The stories can drag a little long sometimes. I wish there were a couple of shorter ones I could knock out during a day, but they've all been cool so far, and they all span a like a decade or two so your starting heroes will get old and retire as the newer ones take up the mantle.
It can also get a bit wordy and sometimes I skip the dialogue when I sort of know where it's headed.

I would recommend this to anyone who wants a fantasy Xcom game, or enjoyed the transformations you can do in age of wonders 4. Or if you just really like making choices in a story driven game.
張貼於 2023 年 5 月 24 日。
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總時數 119.9 小時 (評論時已進行 4.7 小時)
The amount of details in this is insane. the unit designs are gorgeous and the system feels deep and robust. And with mod support in the steam workshop this is going to get nuts.
Currently (at release), having a lot of disconnections in multiplayer, and waiting for someone to do manual combat is a chore. Otherwise I only got positive vibes from this one.
張貼於 2023 年 5 月 2 日。
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總時數 78.5 小時 (評論時已進行 12.4 小時)
The greatest (and most insane/Fun) game ever is finally on Steam! Get ready to have the DF Wiki up and prepare to have Fun!
Some of the Fun I've had learning this game:

-One fort went down in a blaze of berserk riots as the poor sods got so sick of only drinking strawberry wine (apparently the only thing I had to make booze from for some reason), they rather killed each other than take another sip.
- Sooo many goblin invasions. My militia always suck and is never prepared.
- numerous Tantrum spirals after losing loved ones.
- Were-[insert random af animal] visits. The most terrifying was probably the Wererhino that just charged straight in and demolished my ill-equipped militia and infected them all.
- a necromancer raising my corpse dump inside my super secure fortress, suddenly hands and severed limbs rose up and attacked my citizens while my militia was guarding the entrance.
-a hydra visit to my (long forgotten) side entrance, got in. attacked everyone in their bedrooms and slaughtered half the population before my militia could run back in and take it down. Did make for some nice Hydra sweet bread though.
- Trying to make a 'cork' in an aquifer, or just generally messing with water.
- Oh cool, I found magma! wait, what's that?
- Catsplosions
張貼於 2022 年 12 月 8 日。
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總時數 113.4 小時 (評論時已進行 23.8 小時)
Fatshark pretty much nailed everything 40K in this one. The sound is spot on, the feel of the weapons. This is a game that comes from a very melee focused series but somehow has gunplay better than most fps. Combine the great feel of the guns, the meaty sound with the most slapping soundtrack this year and you have a bunch of nerds gleefully mowing down opponents while bobbing along to the beat.

As usual with Fatsharks games at launch, it's a bit unstable, and I crash a few times every session but hopefully that'll get fixed asap and we won't have to wait until after the console releases..

I also wish they'll add more classes to the game sooner rather than later to bring more variety as one per character feels on the slimmer side of things, just enough to not feel too empty, but also not enought to feel like you have much choice.

Vermintide 2 introduced the Chaos wastes mode, which was amazing fun and a much needed break from the campaign maps. I've got all my fingers crossed that we will see something similiar to that in Darktide down the line.
張貼於 2022 年 11 月 25 日。
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總時數 57.0 小時 (評論時已進行 44.8 小時)
搶先體驗版評論
Excellent base building game that blends in modern rogue like features and manages to keep each settlement feeling fresh!

This easily made it into my favourite games after playing it for awhile. It kind of starts out rough, and doesn't show its best side first so to speak. But once you get the hang of it and unlock some new buildings and buffs it comes together and starts to shine. Most base/city builders get stale quick, once you've built most buildings you need and all production chains are going you're pretty much always done. This game remedies that by having you do 'runs' and unlocking more and more bonuses, buildings and such. Picking what 'missions' to do during a run is also very satisfying instead of just having a linear path, and it along with what resources you've found dictates what production chains you want to build. It's such a clever blend of genres that I never thought would work. But somehow comes out as the best game I've played in a long while :o
張貼於 2022 年 11 月 24 日。 最後編輯於 2023 年 4 月 11 日。
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總時數 161.2 小時 (評論時已進行 148.1 小時)
Rock and stone
張貼於 2022 年 11 月 13 日。
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目前顯示第 1-10 項,共 13 項