8
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Recent reviews by BattyBugels

Showing 1-8 of 8 entries
No one has rated this review as helpful yet
241.3 hrs on record (124.2 hrs at review time)
Sony can suck it long and hard thru my jorts, "Security" My ass, they've had more cyber security incidents than the Russian Government. ♥♥♥♥ Sony, ♥♥♥♥ PSN accounts, and ♥♥♥♥ the selfish CEO's that are ruining a perfectly good game so they can sell their user's personal information. Get bent, Sony
Posted 4 May, 2024. Last edited 5 June, 2024.
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14.6 hrs on record (2.7 hrs at review time)
So this is trying to flaunt itself as the Bloodborne pc never got, but its ass? movement feels like I'm playing og demonsouls, lack of any meaningful customization in build, the maps have been made by someone proudly showing their single-digit IQs, everything has extra ♥♥♥♥♥♥ translations because??? and the coombat feels like 2 dumbasses hitting each other with pool noodles. No control in the game feels snappy; movement is imprecise and often does not happen on button press, most intractables can only be done so from a very specific angle instead of right in front of the damn thing. As someone who also has a negative opinion on Elden Ring with its apparent lack of in-depth thought, why is this genre taking leaps and bounds in the completely wrong direction?
Posted 9 January, 2024.
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1 person found this review funny
44.2 hrs on record (40.1 hrs at review time)
This used to be a good game. It really was. They made it free-to-play, you found new and unique weapons, and of course the Nostalgia from TF Classic. However, Valve has bastardized it, gave it match-making that takes roughly an hour just to load the statistics, a level up system that makes you want to shove your keyboard up your keister and become a console gamer for COD, and the obvious ploy to throw out half-baked content just to save themselve from the utter monster that is Overwatch (which now is a good game in comparison to this load of once-good-trash).
Posted 7 July, 2016.
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18.2 hrs on record (12.7 hrs at review time)
Here are a few wordsI would use to describe this game.
-Masterpiece
-11/10
-beatifull
-Immersive
-heart-pounding
This game brought tears to my eyes and a grin to my face, as bullets rained, things exploded, all while you play one big game of kat and mouse with the Combine. The only trick is to know when to bare your fangs.
Posted 23 December, 2015.
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108.3 hrs on record (48.4 hrs at review time)
I have looked long and hard the past few years for that MMO we all want, and is always talked about. There have been the WOW spinoffs, the creation of the MOBA, and quite a few Maplestory ripoffs, but this one was different. The style of fighting no longer truely resided in who has the best gear, or who shelled out the most RL dough; Skill was needed. Right off the bat, when you got your first monster kill, you got that Rocket Raccon look, did your "Oh... Yeah", and you were off, spinning and flipping dealing swift death where it was needed (or wanted). The sheer fluidity of the fighting was the reason I kept playing. There is an underlying storyline, which can only be a boon to MMO's (unless it is slammed into your face, thank you LOTRO). The PvP is even better, since you match your skill against another person, not your loadout. there is plenty of fan service, if you catch my drift, but can still be immersive (untill a gunner goes all 'Balder's Vengence' and no one can see due to pure awesomeness). There is some drawbacks, including the actual size of the game being a whopping 40+gb. Also, due to some server over-crowding, the tutorial can be tedius, since there will be all kinds of players gunning for that one creature/boss that only spawns in one place. Hopefully they fix that problem with new instances. The skills can be a bit confusing at first, so you might want to take the time and read just about everything you can find in the menus. The game is visually stunning, butif you must run it on a toaster like me, you have to turn down the settings quite a bit. It's like a Smash Bros meets WoW, or Skull Girls meets Smite. Character creation isn't the best, but not the worst. So far, most of the racial bonuses seem redundant, or useless, except thedemonic race, who get boosts with metal weapons and additional damage while atacking from behind. I give this game a good 9/10, since I won't accept that there is a perfect game out there, because if there is, there is no reason to be doing anything else
Posted 23 December, 2015.
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51.9 hrs on record (5.6 hrs at review time)
This may be just a Diablo 3 ripoff, but it has nice graphics, decent gameplay if not strange, and you can play it as long as you aren't trying to use a toaster (completely false, have you guys seen the video of that guy coding controls for Doom into 11 toasters and using them for movement and the like?). Watch out, classes are gender specific, and there isn't any character customization exept your equipment and the HUGE skill tree avalable.
Posted 31 October, 2015.
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173.0 hrs on record (39.1 hrs at review time)
Early Access Review
This game is definitely a great experience, and it might loo like a rip-off of Terraria, but it made some choice changes, like legitimate quests, interactive scenery, stunning boss fights, and an infinitely generating galaxy of planets to explore. If you are running a multiplayer game, there is bound to be lag, so I would suggest keeping few players on at once, since the game is prone to some hardcore lag. Crafting and cooking are more realistic, but the progress of the character is determined by your drive though all the quests, especially the missions. IO would suggest reading some websites devoted to gameplay rules before playing, because you can be easily confused by the first few missions. All in all, though, I highly recomend this game. You can even find instruments, and through some File-Voodoo, play just about any song with a band of your closest gamers.
Posted 31 October, 2015.
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188.4 hrs on record (88.6 hrs at review time)
Early Access Review
This game actually challenges the players to create a vehicle that works, instead of making them grind money to buy pre-made bots. Your imagination can fly. I once saw a person driving a large donkey on wheels. The point is, the makers of this game blended this type of gameplay with imagination and great physics perfectly
Posted 13 March, 2015.
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Showing 1-8 of 8 entries