Joel
Joel
Stockholm, Stockholms Lan, Sweden
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Rust.

- What it means to me -

What is there to say. It started as a faster pace version of the game (mod) i love Dayz or well the Arma Operation arrow head version.

Even though the game started as of what even garry Newman (the creator) said "a clone of dayz and STALKER" It has over the years turned in to something MUCH more. Rust in the start was the first game when it was only accessable to youtubers and other known people that i wanted to get into and when i finally got in to it damn i was hooked.



Ever since the start i poured hours and hours in to the game loving every bit of it. I went from casually playing on the pc and more on Xbox too quitting on the consoles and playing PC. What im trying to say is that this game by a quite small developer team made me quit all other games to focus on this one.


- The Game -



As refered to before, rust in the begining was a fast pace version of the arma mod (Dayz) with added features that had been missing like Base building and a way better combat system for gun-play. the focus of Rust was and is to build up your base and get "loot" and slowly climb from a primitive state to a more "advanced" state, aswell as pvp (player vs player) and raid you're enemies. Ofcouse thats my point of view and rust can be played however you like it farm, build, fight, make friends, "role-play" and much more. Thats the thing that makes this game so great, that you can really make it your own.


- current farm/system-

at the time of this "review" rust is in the component and bp system in witch you farm "scrap" aswell as find items in the wild to learn and then craft, this is imo the greatest change to the game it has made the early game alot slower then before, but not too slow like the XP system that was a few iterations back. It makes every item in the game feel more valuable and if you find that ak in a loot box you really care to get it back and it feels like a real loss if you loose it.



in rust you have you're general farming system when it comes to get materials like stone and wood and ore. You hit trees, farm rocks or hit metal and sulfur nodes to get them, there has recently been added a quite nifty mini game to make farming more fun aswell!

- the gun-mechanics -


the gun-mechanics of rust and gun-play aswell as general pvp feels fluid and smooth in general at this time and date some items do need rebalancing and changes but thats why its in a early access stage still, im talking at the moment about the general feel of everything.

to compare rust to a few games i would say that rust is highly skill based like games like counterstrike, since they added spray patterns to alot of guns and generally removed alot of the aim cone issues (reduced) it feels like the gun play is really getting somewhere. all guns in the game have a durability before the break and different patterns, aswell as you need to craft your ammo , all the guns also carry out different stats that are suitable for different situations and cost a different amount in materials to craft. This makes taking an "ak" out for instance will be better then a "waterpipe shotgun" but puts you in a higher risk of loosing alot more if you die. There is a WIDE variety of different weapons in the game, so you can really use what you prefer, like shooting a massive high damage high output machine gun?, like using primitive weapons like the bow or a spear? you can do that!

-- Building--

Rust has one of the most simple but most advanced building systems i have ever seen in a game of this type.

basically you have a building plan and a hammer, the building plan is used for, well to plan out your building with "twig" (can also be used in raiding situations). when building you can map out how you want you're base with triangles and squares for the foundation, which might sound very limited but belive me its far from it.

You protect your base so other people cannot build and ruin it with a tool cupboard and can even put up traps and other items to make it safer.

there is 5 different tiers of materials you can use to make your base out of and you can mix and match them twig (only really used for mapping the base, since it can be broken really easily), Wood (used in the start (quite easy to get and is easy to break but still usable in the start) , Stone ( a great material but has a soft side and a strong side), metal (is great has a soft and strong side like stone but is much stronger, weakness is that people can look trough the sides of it) and armoured (stronger then every other type and has no real downside except that its much more expensive).


-- Raiding --

Raiding probably the biggest thing about this game. Raiding in rust is very interesting and its what brings the most crazy situations aswell as the most fun and sad ones.

most of the time when raiding your putting a lot on the line to get another group or persons stuff and sometimes house for your own.

in rust there is a wide variety of items to use just like the guns, you can use a rocket-launcher which has a high splash and damage rate which is the highest tier of raiding but is for the most part quite hard to come by in this current issue of rust, you also have C4, satchel charges explosive ammo and even things like the flamethrower, aswell as using items like pickaxes and melee weapons to break soft side of walls.

when raiding you have the possibility to use ladders aswell as (currently) foundations and floors to get higher up on bases, there is also the possibility of "boosting" you're teammates by jumping on top of them.


-- updates/devs/changes --


I recently gave rust "the labor of love" nomination on steam because ever since the release of the game it has consistently gotten updated and improved and for a LONG while the game has gotten updated every week, the devs of the game always listen and for the better or worse looks to the player base to see what is wrong with the game and they are very active on social media. The dev team have their own dedicated site where they can be contacted and post frequent updates on what they are doing in the form of dev blogs.

(not posting link since i dont know if that's allowed)


- The issues -


imma keep this section shor.


The only real issue with rust besides sometimes there being laggy servers and hit reg issues witch i dont really consider issues since i know they will be fixed before the game leaves early access.

The only and main issue is the life time of servers before the "die" most servers (it has gotten better and devs are aware) live for about 3-5 days before they start dying out. most people after the first few days just wait for the next update that's on thursday.

-- conclusion --

There is alot u haven't talked about thats in the game like how you can paint or that there soon* will be cars in it or that you can farm and forage and that is because i dont want to make this "review" longer then it has to be. I also want to make it clear that this is my point of view and that others may think different and have other opinions and that i might have missed things.

When it comes down to the question should you get rust? in my opinion even though its a hard game to get into and also to get into if you are alone its an experience that i belive everyone should try aswell since its 50% off on steam atm!

--


if you have any questions or want more info feel free to add me!

i also just wanna say sorry if i spelled alot wrong (im not a native english writer/speaker)

i also wanted to say that even this might be a quite long review its noware near all the opinions and things i want to say.

Rust <3
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Ally-Bee 2 Oct, 2023 @ 3:23pm 
+rep
Lucifer 28 Aug, 2023 @ 10:13am 
added to discuss for your Glory SAR pleace accept me
76561199153821283 27 May, 2023 @ 7:19am 
Signed by me, lets play csgo
76561199169631006 29 Apr, 2023 @ 1:43pm 
+rep nice profile😉
76561199260285238 8 Apr, 2023 @ 12:31am 
Signed :) lets play csgo
76561199129792696 12 Feb, 2023 @ 10:02am 
can you add me please