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Análises recentes de JoJoTheLoud

Exibindo entradas 1–5 de 5
7 pessoas acharam esta análise útil
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64.5 horas registradas (25.5 horas no momento da análise)
So..... I love it. The game is really well made and I am still enjoying every little bit of it.
- The removal of the "Open world" mechanic is not felt at all. Every location is big and allows a lot for exploration and the part where you need to progress in the story before exploring more, makes this game really fun.
- The combat is simply awesome. Moving from click targeting to pure action combat is great. It is fluid, fun and unpredictable at times (in a good way)
- The new skill tree allows for a much more versatile style focus
- The ability to use 2 different fighting styles at once (eg. mage's staff and mage sword and orb style) is really well made and I love it. It allows you to do more than in the previous game
- 3 spells + ultimate ability is a great way to limit and balance the way you use your mana
- 3 member party is a good thing in all of this and combo spells with primers and detonators are much more felt when done. Con to this is that every time a combo detonation happens, the visual is the same.
- Character creator is good. It is not as clunky as in Inquisition and each race visibly has different styles for head modifications (cheeks, jaw and so on)
- Story is really great. Seeing old characters from previous games really made me happy
- Faction mechanic is good, all in all
- Revisiting old areas to be able to grow is also a great thing
- Leveling up your companions, matters much more now and really depends on how good terms you are with them
- The equipment system is really good, adding the possibility to upgrade the rarity of an equipment piece by finding the same one is great
What I did not like so far:
- Side quest finishing: Some side quests do not finish until all the dialogue between MC and party NPC-s is over, leading to situations where you fast travel to soon and the quest does not finish, requiring you to revisit the quest giver again.
- There is a bug where my game does not close completely until I restart my graphics driver. I solved this by first returning to Main Menu, then quitting the game. This may be an issue because I am using an ultra-wide monitor.
- High dragon fights are repeatable and therefore predictable. That does not stop them from beating the ♥♥♥♥ out of you, so be careful.
- Some characters, party members to be exact, have the problem of unchanging emotions while talking so you won't be able to really feel their emotion while they are talking in some cut-scenes.

Summation:
Gameplay: 10/10
Graphics: 10/10
World building: 9/10
Characters: 8/10
Character creator: 9/10
Skill system: 10/10
Equipment system: 9/10

All in all: 9.4/10
Publicada em 4 de novembro de 2024.
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Ninguém achou esta análise útil até agora
20.4 horas registradas
A souls-like with characters and much easier. Fun game, all in all.
Publicada em 19 de outubro de 2023.
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2 pessoas acharam esta análise útil
3 pessoas acharam esta análise engraçada
265.9 horas registradas (60.8 horas no momento da análise)
Análise de acesso antecipado
I intimidated a small goblin battalion with salami. 10/10
Publicada em 30 de junho de 2023.
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1 pessoa achou esta análise útil
31.5 horas registradas
9/10 - Great game, really. It makes you want to play more and explore everything over and over again. A few things could be added though: Starting from general gameplay that is already there. More character customization options. A little more NPC diversity. Dialogue mouth and general facial movement is a bit off from what each character is saying.

Giving the community a Multiplayer mode in this game might even work and Co-Op would be alright.

Other than that, the game is awesome.
Publicada em 8 de outubro de 2019.
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1 pessoa achou esta análise útil
181.9 horas registradas (42.5 horas no momento da análise)
This is one of better MMORPG-s that exist and its compatible with a lot of PC-s
Publicada em 21 de agosto de 2014.
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Exibindo entradas 1–5 de 5