3 people found this review helpful
Recommended
0.0 hrs last two weeks / 9.0 hrs on record (1.1 hrs at review time)
Posted: 16 May, 2018 @ 6:46am
Updated: 16 May, 2018 @ 6:46am

Early Access Review
After about a dozen hours of the free demo, it's finally out.

Compound is a fun action shooter. The art evokes the style of Contra, it's like I've been dropped into one of the even numbered Contra levels, only this time it's fun. The weapons are fun to shoot, and have nice reloading mechanics. Also, literally the best cover mechanics of any game, ever.

Why does Compound have the best cover mechanics? First you have the basics of any decent VR game: You can hide any way you want, and you can aim around corners any way you want. The Compound difference comes from a few things: Bullets are dodgeable (not hitscan - they're more like imp fireballs or Contra bullets). Second, the levels are tight (as opposed to open) you can get close to walls because there isn't a lot of prefab objects (try doing this in Serious Sam VR, for instance, and you'll likely not find a good corner to hide behind).
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