6 people found this review helpful
Recommended
0.0 hrs last two weeks / 59.0 hrs on record (19.5 hrs at review time)
Posted: 14 Dec, 2020 @ 3:18pm

First, a forewarning. While Cyberpunk 2077 is a very good game, you must have a high end PC as of 2020 (for me, an i9-9900k, a fast NVMe SSD, and a 3080) to be able to appreciate the visuals with good performance.

Of course, there's also lots of visual bugs, but as of the time of this review I have not experienced a single gameplay affecting bug nor have I experienced any crash. I've seen probably a half dozen T-poses, and a fair number of flickering objects or things that pop out of view when they shouldn't. But nothing that has hampered any element of gameplay.

The world is beautifully realized, delivering fully on a full 3D explorable world of the likes of Blade Runner, Back to the Future 2's future Hill Valley, and other 80's visions of the near future. The design is nearly impeccable. No name NPCs occasionally look far better than main characters of other contemporary games. It looks that amazing. It also poses absolutely cutting edge technology with raytraced reflections, shadows, and global illumination simultaneously.

However, the depth of the world experience isn't equal to other, smaller-scoped games. You won't find a lot of interesting, worthwhile secrets. You won't find mini games. The arcade units sitting around aren't playable. You can't strike up a conversation with a random, awesome looking NPC. When you're not on a mission there isn't a lot to do.

The missions are mostly excellently designed, each offering moderately sized Deus Ex-like microcosms. Most have multiple different physical, dialog, and tactical routes. This is where the meat of the fun from the gameplay comes from. The polish on the missions varies, ranging from reasonable to some of the most polished experiences in a video game to date. That said, the polish is indeed spotty, some missions leaving you disappointed and others enthralled.

Mechanically, most of the systems are engaging and interesting, except firearms can sometimes be very dull. The firearms experience being the weakest mechanics of the title, there are ways to make it more fun. However, the driving, melee, inventory, crafting, equipment, leveling, dialog, and other systems are all more engaging and add more to the experience.

Cyberpunk 2077 isn't my favorite game of 2020, it's not profound like Disco Elysium, it's not up to par with the original Deus Ex. That said, provided you have a great PC, it's one of the best games of 2020, and the most vivid video game realization of a cyberpunk world yet.
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