2 people found this review helpful
Recommended
0.0 hrs last two weeks / 27.3 hrs on record (23.1 hrs at review time)
Posted: 14 May, 2020 @ 1:42pm

It's quite a fun zombie game. Not the best, but is interesting in how they incorporated mmo aspects.

However, the content grew stale fast and becomes a daily grind for missions. Thankfully the community posts guides on most missions found in safehavens, reducing the grind but then the game gets into this conflict of not really having you do anything else. You can walk into these houses and clear the whole thing in the same exact way you would do while doing missions and you do this all the time. It hurts to see how there is just room to room combat for almost the whole thing as far as I can see, barring the outpost attacks which aren't anything extraordinary but somewhat fun.

I want to see more content that involves more players in the popular mmo way such as raids or more interesting dungeon like gameplay. Example could be clearing a zombie nest that regenerates with the world reset. Any new content that will add more fight oriented gameplay that adds more than just clearing rooms upon rooms of enemies. It will make the already tediously long levelling much more enjoyable and add variety to the gameplay.

Overall, it is worth playing and is respectable as a free to play game. I can see they have little monetization methods and so are just slapping credit for skill reset which isn't nice, but understandable. it wouldn't be a bad idea to add paid dlc to actually have the funding for this kind of stuff as well. My only warning is to not play solo and get a mate, who isn't new to level grinding and repetitive content.
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