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Recent reviews by LW | yustin

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Showing 1-10 of 12 entries
1 person found this review helpful
218.5 hrs on record (68.4 hrs at review time)
The most feature complete fighting game release I've ever seen, on top of the game itself being the most fun I've had with a fighting game in a long time.

The system mechanics are fun to learn around, the characters are interesting, and the game has been built in such a way that I feel like i'll be discovering strategies and tech for a long time to come. If you like Street Fighter, this is a must have. If you think you'd like it, have a look online, as the game has lively communities and plenty of content creators to keep you busy with the game outside the game.

10/10
Posted 29 June, 2023.
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2,573.0 hrs on record (1,511.7 hrs at review time)
idk it might be good

may have bought some skins
Posted 19 July, 2020.
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1 person found this review helpful
11.2 hrs on record (5.2 hrs at review time)
Short, but very eerie game. Highly recommended for spooktimes.
Posted 29 April, 2020.
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No one has rated this review as helpful yet
638.9 hrs on record (207.8 hrs at review time)
This game is great if you can get a friend or 3 together to play it. Its challenging, rewarding feeling, and has enough mechanics that it stays interesting, as this goes hand in hand with the enemy design.

I suppose the only downside I can cite is how long it may take to get some of the top end items, known as veteran items.

The new expansion coming in August seems promising.

Slay some rats.
Posted 29 June, 2019.
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1 person found this review helpful
898.0 hrs on record (592.2 hrs at review time)
Dark Souls III will test you, and you will have to learn.

If you learn, you will have a great time.

Perhaps play the 1st one before this, as it does contain themes, motifs, references, and direct plot links to the original Dark Souls.
Posted 14 January, 2018.
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15 people found this review helpful
1 person found this review funny
1,147.4 hrs on record (281.7 hrs at review time)
Early Access Review
Fun as hell, and one hell of a learning curve. You'll need pretty decent 'net and PC to get it to run well at the moment, but if you can run it, its shaping into the best FPS ive played in a while.

Edit: game runs better, game has more content, game keeps getting better. Written May 5, 2018.

Edit 2: As of the June patch the games balance problems have been (mostly) fixed, and a bunch of features have been added, now is a great time to try.
Posted 27 August, 2017. Last edited 11 June, 2018.
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4 people found this review helpful
751.3 hrs on record (575.2 hrs at review time)
If I had written this review a while ago, I would say to wait to purchase SFV, but now the game is genuinely solid. It still needs some love in one area, which is connectivity, but i think it might be my net. Ive got good ping in most games but i think this game just requires minimal packet loss and good bitrate to function right online.

Overall, the gameplay itself is great. The game focuses heavily on mind games, player focus, frame traps, footsies (sometimes) and anti airs, and execution has been reduced from SF4. I can play the entire cast, and probably a fifth of them reliably, which is much better than what i could say about SF4, although some argue the easier execution makes the game worse, i disagree. there is still enough complication and complexity to make it fun and engaging. Character cast is good and plays diversely different, stages look nice, and the game has a lot of "momentum" to its play. Great new stuff is also featured, such as vskills, vtriggers, crush counters and the rest. This is all terminology, and I suggest reading up on what these are on a wiki or a guide or something going in. Youll want to know things like that and others, such as "frame advantage."

Other than the previously mentioned connection problems I face, some people think the DLC policy is pretty bad, and it is, but it is possible to unlock the important things fairly easily just by playing, every matchmaking game you win you get 50 "fight money," every time you level up a character you get 1000 FM, you can get 6000-10,000 FM weekly doing challenges, winning survival on each difficulty for the first time on each character also grants you fairly large chunks of FM. Basically, play everything the game has to offer and characters suddenly seem easy enough to just unlock, with some patience.

I reccomend if you want a good fighting game to play against others with.

EDIT: Arcade Edition update is now out. Now is a great time to get into it, if you don't own it already. All of what I said still stands, but the game has been recieving small gameplay improvements and changes here and there over time. The game is even more complicated now, which is good. DLC is still rampant.
Posted 15 November, 2016. Last edited 20 January, 2018.
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1 person found this review helpful
38.3 hrs on record (12.2 hrs at review time)
Great characters, better combat and a kickass soundtrack. It also happens to be very pretty on PC with a very nice framerate.

Nanomachines, son. 10/10
Posted 14 November, 2014.
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1,269.8 hrs on record (266.0 hrs at review time)
There are very few fighting games out there that could suck mem in like this one has. The mechanics are simple, yet deep. You wont be going from slow to pro in a short amount of time, but you will enjoy the ride there. All this game asks of you is time and effort put forth, and you will get better.

There is a nice character variety in SSFIV:AE, ranging from all the karate bros to something as strange as Hakan, a turkish oil wrestler. you'll more tha likely find a character you love and stick to them.

My only complaint about AE is the online matches latency and such. With certain people you will retain bad connections. This game is much better if you play it offline, but if you really are looking for online play, just be warned that a laggy match is bound to happen.

Good luck and good fighting.
Posted 27 November, 2013.
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7.0 hrs on record (5.8 hrs at review time)
This game has managed to find that perfect balance between luck and skill- You will need loads of both to win. The skill part doesnt come naturally, you will gradually get better as time passes. You will remember what does what and why a certain enemy beats you, and you'll work around those problems with time.

I highly reccomend it to anyone who likes a good roguelike or anything of the sort.
Posted 27 November, 2013.
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Showing 1-10 of 12 entries