1 person found this review helpful
Recommended
0.0 hrs last two weeks / 1,046.1 hrs on record (921.4 hrs at review time)
Posted: 29 Aug, 2011 @ 5:28pm

Take away the guns, models, monsters, maps, and style from this Unreal Tournament 2004 mod and what you end up with is where your started, Unreal Tournament 2004 Invasion.

It's not boring and repetitive like Brainbread where you pop easy heads behind sandbags with Sawnoffs for 25 minutes or Sven Co-op where you go Rambo race to the end of the default HL campaign maps. There's variables like weapon, amount of money, perk, strengths, weaknessess, health, map location, weapon skill, healing skill, game difficulty, and even the type and amount of monsters approaching to test your target priority.

Take those and multiply it by 6 to account to a full perked server, maybe with mods, and you'll see why Killing Floor has to be the finest defensive co-op I've seen in a long time, because with all the possibly bad spawns and bad moves and choices, this is what co-op is intended to be.

And it only costs a month of Doritos and soda, so you'll have enough to buy a microphone too help out more..
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