7 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 20.6 hrs on record (19.8 hrs at review time)
Posted: 12 Sep, 2024 @ 10:53am

♥♥♥♥ this game, its so insanely buggy if you wanna play in coop, its almost unplayable.

This game constantly breaks your weapons when you die, sometimes you'll get stuck in a T-pose unable to move or help, other times you'll get a robot stuck inside your torso that will launch you around the map or maybe the game just wont progress at all, there's something seriously wrong with the final phase of level 10. This level goes on for like 25 minutes and then just breaks on the final part for no reason. what the ♥♥♥♥! if you're really lucky maybe the game will just crash before then anyway. This game has wasted hours of my life just trying to progress through the game, it doesn't get updated anymore so go and buy something else.

Also there is an option disable all those stupid tutorials that pop up directly in your face when you're aiming telling you the same ♥♥♥♥ over and over if you really wanna get into this game.
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13 Comments
FunkeymonkeyTTR 15 Sep, 2024 @ 1:13pm 
we were finally able to complete Mission 10 on nightmare today and while the mission didn't softlock during any of our attempts player 2 had some of the worst weapon-related bugs so far, those bugs include: guns disappearing, guns not firing, guns not reloading, guns getting stuck in auto-fire mode and 2 hands getting stuck on the same pistol. I am so happy to uninstall this mess
grzegorz77 13 Sep, 2024 @ 3:37pm 
In that case, I have no idea what is going on. With such ping, the game should work perfectly. I, with a ping below 150, and a connection via a poor mobile network, had no reason to complain. You surprised me very much.
FunkeymonkeyTTR 13 Sep, 2024 @ 3:22pm 
We both have 10-20 ping as we live in the same country and are on one of the best internet services you can get here. There's no instability with either of our connections.
grzegorz77 13 Sep, 2024 @ 3:18pm 
It's not about the most perfect. The main thing is that it should be stable, not float.
If we take ping as a meter (it is displayed for everyone in the window where you press ready) a good connection should be up to 60,... 80. The game runs well at 150. Errors appear above 300. But like I say, it can't swim, you can't have 120 and a second later 200, then the errors will appear with a ping lower than 300. Because the game won't be able to compensate. Other games will also perform badly with such high latency.
The problem here is these stars, it's like in a shooter 300 enemies attacking you at once.
FunkeymonkeyTTR 13 Sep, 2024 @ 10:26am 
alright that is a little bit too advanced for my knowledge however this is the only coop game we've played with these kind of issues so its still badly programmed if it can't handle anything except the most perfect internet connection.
grzegorz77 13 Sep, 2024 @ 9:16am 
You can both have 1000 gigabit wired connections, it doesn't matter.
The only thing that matters is how long the tiny data package travels from the person who created the game to other players, and vice versa.
I have certainly played more than 100 times level 10 on Nightmare, and a great number of times every other level. If you don't believe engineers, believe my experience.
FunkeymonkeyTTR 13 Sep, 2024 @ 9:07am 
I knew someone was gonna mention the internet connection here but we are both on gigabit wired connections. there is no connection issues here.
grzegorz77 13 Sep, 2024 @ 1:45am 
I was wrong, it was about level 7, not 6, it's about gardens.
grzegorz77 13 Sep, 2024 @ 1:43am 
The most troublesome is in level 10 on the difficulty level nightmare, here a high quality connection is required.
grzegorz77 13 Sep, 2024 @ 1:41am 
This only happens if there is a bad internet connection between players.
The worst is at level 10, these stars probably have an impact on it.
There is also a problem at level 6 when passing through the door, the owner of the game should go first.
With a good connection quality, nothing bad happens.