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Pickups are purely deterministic (based on the time they spawn), so they're pretty easy to manipulate, at least for bosses. For regular levels you can just wait until it changes to the one you want if you can't manipulate it out. Nothing in the game is RNG-based.
The weapon swap controls seem fine to me, and the swap is telegraphed by a distinct animation and sound, so I don't know what else you want there. It isn't hard to know which mode you're in if you're not just spamming swapdodges, a mode indicator would be unnecessary UI clutter.
The aesthetic and camera options don't affect your score validity. Only the four gameplay options do (AI, VPC, dupe chars and megas), for obvious reasons.