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But i guess, the side quests may be a bit helpful if you want to raise bonding levels. Though in the end, the better way is to just give gifts.
No buy.
The visual design is incredible. Calling it a visual novel does not do it justice. If anything it's like a visual MANGA. The way it works is they actually fully model all the characters into hand-crafted scenes and poses each "panel," then take a live screenshot of it and render it in the UI. So it even copies all their gear and accessories over.
In many ways this ends up being actually MORE expressive than a lot of JRPGs with full animations because the animations tend to be very stiff or limited. Each image uses highly detailed poses and facial expressions. Then they can afford to animate the main cutscenes to an INSANE degree of mastery, it's an extremely ingenious way to save money while arguably even enhancing the overall strength of the game's immense style.
@Monkee Thank you!