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cl_bob_lower_amt "5"
cl_bobamt_lat "0.1"
cl_bobamt_vert "0.1"
cl_bobcycle "0.98"
cl_hud_background_alpha "0.000000"
cl_hud_bomb_under_radar "1"
cl_hud_color "6"
cl_hud_healthammo_style "1"
cl_hud_playercount_pos "0"
cl_hud_playercount_showcount "0"
cl_hud_radar_scale "1.100000"
hud_scaling "0.900000"
hud_showtargetid "1"
cl_righthand "0"
cl_color "0"
cl_radar_always_centered "0"
cl_radar_icon_scale_min "0.750000"
cl_radar_rotate "1"
cl_radar_scale "0.300000"
cl_radar_square_with_scoreboard "1"
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "G" "+jumpthrow"
bind "G" "+jumpthrow"
bind f "+lookatweapon; r_cleardecals"
alias +duckjump "+jump; +duck";
alias -duckjump "-jump; -duck";
bind "SPACE" "+duckjump"
cl_crosshair_dynamic_maxdist_splitratio "0.0"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.300000"
cl_crosshair_dynamic_splitdist "5"
cl_crosshair_friendly_warning "1"
cl_crosshair_outlinethickness "0.5"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "255"
cl_crosshaircolor "5"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairgap "-3"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "600"
cl_crosshairsize "2.00000"
cl_crosshairstyle "4"
cl_crosshairthickness "1.000000"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "-12.500000"
cl_viewmodel_shift_left_amt "0.5"
cl_viewmodel_shift_right_amt "0.25"
viewmodel_fov "68"
viewmodel_offset_x "2"
viewmodel_offset_y "2"
viewmodel_offset_z "-2"
viewmodel_presetpos "0"