6
Products
reviewed
231
Products
in account

Recent reviews by Exymat

Showing 1-6 of 6 entries
1 person found this review helpful
73.6 hrs on record (14.6 hrs at review time)
It's sad to say that this is what Battflefiled has become in the hands of EA. With issues ranging from black screens to machtmaking bugs, 3rd person camera stuck, weapons and shortcuts ghosting (all these I had the blessing to experience in 14h of play time), it's fair to say that unless you just want to chill in Coop vs IA, just forget about it, and wait for something better to come out
Posted 29 January, 2023.
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1 person found this review funny
118.5 hrs on record (53.2 hrs at review time)
Vroum vroum does the car
Posted 25 November, 2021.
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No one has rated this review as helpful yet
240.4 hrs on record (20.6 hrs at review time)
Probably one of my favorites games to play with year. PvE oriented mining sand-box with a lot of things to do, simple enough for casuals, hard enough for anyone interested in good challenges.
Playable both with friends, open party or alone, DRG has an active developpement and keeps on delivering!
Posted 25 November, 2020.
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78.6 hrs on record (3.6 hrs at review time)
If it wasn't obvious already, this is the best Borderlands *ever*. Some much QoL improvements over BL2 and its community patch, and just enough content and gameplay to make sure everyone is satisfied!
Posted 13 March, 2020.
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7 people found this review helpful
1,450.3 hrs on record (624.7 hrs at review time)
On va commencer par les bases: Elite:Dangerous s'adresse très peu aux joueurs casual de space-sims, qui préfèreront se tourner vers No Man's Sky. Il est en effet très difficile d'avancer dans le jeu (aka, se faire des crédits, avoir les plus gros vaisseaux, faire les ingénieurs...) en jouant quelques heures par mois.

Maintenant la suite s'adresse plus aux amateurs de space-sims, prêts à consacrer 12h de leur w-e sur Elite:Dangerous.

Premièrement, en terme de graphisme: c'est un des plus beaux jeux qu'on puisse avoir dans sa bibliothèque, si ce n'est le plus beaux. A partir d'une 1050Ti, on peut commencer à jouer dans une qualité moyenne/haute, en 1080p60fps constant.
Ensuite vient la partie gameplay. Et c'est là que c'est quelque peu compliqué. Elite offre un système BGS (BackGround Simulator), autrement dit, une véritable société en temps réel, H24, 7 jours sur 7. Mais ce qui ressemble à une prouesse, c'est aussi ce qui fait de l'ombre au jeu: le BGS ne prends pas en compte certains facteurs tel que votre niveau*, vos relations avec les 3 super-puissances (Empire/Fédération/Independants) et d'autres petits points qui vous titillerons lorsque que vous avancerez au fur et à mesure dans les connaissances du jeu. Le manque de reconnaissance et de récompenses adaptées rajoutent à la difficulté.

Malgré tout, ça n'empêche pas Elite de fonctionner. Le season-pass Horizons permet de rajouter plus de contenus au jeu de base, offrant un certains renouveau pour ceux qui ne profitaient jusque là que d'Elite:Dangerous dans sa version normale.

*:Elite ne dispose pas de "niveaux" à proprement parlé, mais de différents rang dans 4 catégorie: Marchant, Combattant, Explorateur and JcJ.
Posted 23 November, 2017. Last edited 23 January, 2020.
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1,998.9 hrs on record (1,495.0 hrs at review time)
Pysonix and Rocket League teams are top of the game in terms of poor servers management and poor QoL improvements and by a considerable margin and are the best of the best in the following categories :
- no transparency about what's happening/coming;
- reports management;
- letting dead ideas in the game instead of removing them such as tournaments;
- absolute mess with communication;
Honorable mentions:
- they're obsessed with marine life but can't quite get the idea that making a "fish goal explosion" is completely retarded;
- they seem to have ran out of ideas with wheels/decals and are now using 3y.o drawings to feel the gap;
- they absolutely do not know how inventory sorting and management works either, it's like they're discovering inventories for the first time;
- while they have grahics designers, it seems that most, if not all of them, are actually drawing fishes and other ♥♥♥♥♥♥♥♥ like that while the lack of map diversity is starting to get visible;
- who the ♥♥♥♥ thought the idea of credits and blueprints was a good one? They are absolutely insane;

Else, if you still want to play:
- like every 'e-sport' game, community can be harsh af;
- extra modes are only in competitive since they probably didn't knew how not to;
- expect nothing from Rocket Pass items and good luck with blueprints.
Posted 17 September, 2016. Last edited 2 February, 2020.
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Showing 1-6 of 6 entries