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Recent reviews by [DΞLTΛ]

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3 people found this review helpful
16.1 hrs on record (13.9 hrs at review time)
(This review is by a RE veteran who has been playing games in the series since 1998. I have over 180 play thrus of the original RE2 as well.)

---{Graphics}---
☐ You forget what reality is
X Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ Paint.exe

-Though this may not be a game that breaks new ground in the visual arena, I'd argue it accomplishes much more than a game trying to be the new Crysis. The atmosphere and cohesion of visuals is at a level that most triple-A titles struggle to manage. Enemies are fearsom and terrifying. Enviornments can be beautiful, wonderous, and anxiety enducing all at the same time simply from their details. As long time RE player, when I step out into a particularly shaped room or hall way and notice the traditional signs of 'I'm going to fight a big thing here.' there is data the game is communicating to me in its visuals that no amount of HD 4K textures or 16x AA could. This is probably the best looking modern RE title at current, and it will probably not be dethroned from that title for a good many years.

---{Gameplay}---
X Very good
☐ Good
☐ It‘s just gameplay
☐ Mehh
☐ Starring at walls is better
☐ Just don‘t

-Remakes are tricky things. Decisions have to be made from the get on if you're simply reconstructing an existing game in a new engine with new assets, if you're doing a 'spiritual successor' that goes its own way, or something in between. I feel a middle ground here. If you're a long time fan and player of the original RE2 there are enough familiar elements and homages to make you feel right at home. A certain robotic arm handling lab viles popped up in the late stages of the game, and I couldn't help but feel a profound sense of appreciation for the devs for taking what was a relatively minor interaction in the original and making sure it was present in this remake. The game also strikes an amazing balance between familiar and signature RE back-tracking while not making you run the gauntlet over and over again in the same halls. But I'm rambling a bit here.

-For the no-nonsense answer of gameplay the controls are very tight and responsive considering the aim of the game. You are not supposed to be a quick drawing action hero, and you don't feel like one. You are a scared little human in a world of monsters and you feel it in the way you move through and interact with the world around you.

---{Audio}---
☐ Eargasm
X Very good
☐ Good
☐ Not too bad
☐ Bad
☐ Earrape

-Its an RE game. The monsters sound terrifying. The music gives context and scope to your current room and threats. It is everything you could hope to expect, including renditions of classic music from the original. I will ding it a point from Eargasm for 2 reason: The music was a 9/10, and the choice of voice actors for certain characters is still questionable to my ears. I don't want to go into specifics as to bias or spoil. This could also be due to my being used to the characters in their voices, cosmetics, and attitudes going back years and just being naturally resistant to change. Judge that part for yourself.

---{Audience}---
☐ Kids
X Teens
X Adults
X Human

-If you can have any level of enjoyment from a single player story and character driven experience I see no reason why this game would not appeal.

---{PC Requirements}---
☐ Check if you can run paint
☐ Potato
X Decent
☐ Fast
☐ Rich boiiiiii
☐ Ask NASA if they have a spare computer

-There are a ton of graphical options built into the game, so you can run it from a middling potato build all the way up to a cutting edge rigg and have the visuals react accordingly. The game seems well optimized and I had no trouble running it at 1440p 144hz locally and streaming it to 1080p on Twitch.

---{Difficulity}---
☐ Just press ‚A‘
☐ Easy
☐ Significant brain usage
X Easy to learn / Hard to master
X Difficult
☐ Dark Souls

-Even as a veteran of just about every RE title over the last 20 years, I found myself rationing ammo and health in ways I haven't had to in years. This game makes RE4 feel like a cakewalk, and I was playing on Standard. If you want an easy go of it, go Assisted and avoid enemies where you can.

---{Grind}---
☐ Nothing to grind
X Only if u care about leaderboards/ranks
☐ Isnt necessary to progress
☐ Average grind level
☐ Too much grind
☐ You‘ll need a second live for grinding

-Not much to say here. There's plenty of unlockables and achievements if you want to go for them. This section almost doesn't apply.

---{Story}---
☐ Story?
☐ Text or Audio floating around
☐ Average
☐ Good
X Lovley
☐ It‘ll replace your life

-Going back into the Gameplay section a bit here, the dev team obviously had to make certain decisions about what an RE2 remake would look like early on in production. I'm happy to say I believe they made the right choices more often than not and stuck by those convictions. I see very little in the way of compromise in the design of the story. Instead of the outright strangeness and sometimes goofy complication the puzzles presented to the story in the 90s, the ideas behind them seem a lot more fleshed out and contextual than previously. That doesn't necessarily mean you could see a justification for a real world police station being built in an old art gallery. Merely that they contextually made it less uncanny.

-The over-arching story being told in this telling of the Resident Evil universe inserts itself through the traditional methods of cutscenes, documents, and enviornmental elements. There are clues to the events preceding your character's arrival at the RPD that are apparent to anyone keen enough to look for them. Read the EX files from the original RE2 and compare what you find here and you'll see a very curated approach to preserving RE2s original story with some fresh elements as well.

---{Game Time}---
☐ Long enough for a cup of coffee
☐ Short
X Average
☐ Long
☐ To infinity and beyond

-My first play of an A scenario clocked in around 7 or 8 hours, and I wasn't really going for speed. Sub-6 seems do-able for certain. I'll be starting my B scenario play sometime today, at which point I may update this review.

---{Price}---
☐ It’s free!
X Worth the price
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money

-Worth every penny of the 60$ or 70$ they ask. I think it'd be unfair to expect a product with this level of polish, detail, and content to exist at a lower price point.

---{Bugs}---
X Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs

-Not a single one for me. Be proactive and update your graphic drivers before jumping in.


Posted 25 January, 2019.
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