No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 4.2 hrs on record
Posted: 23 Jun, 2015 @ 10:11am
Updated: 23 Jun, 2015 @ 10:13am

This game is essentially a Diablo 2 meets the original Zelda, except not as enjoyable as either. The music is really fitting and catchy, but really repetative. It's very fast paced and is indeed challenging, which may or not be a good thing. My first problem with it was that you are locked into the "wasd" configuration for movement. I checked all the options and even looked for files I could alter to change it. I myself am a "qwes" kind of guy. I can play with alterred controls, it's not a deal breaker, just a mild inconvinenence. My main problem is that the screen is entirely too cluttered. There are tonnes of projectiles and it's near impossible to dodge everything without running into other things. You can save NPC's which do assist you, but end up cluttering the screen further. ne of these NPC's is apparenrtly a Necromancer, and their summons look identical to enemies. Due to the clutter and constant streams of enemies, when an item drops, there is little to no time to compare stats on whether or not it is an improvement. The improvement is colour coded to show increase or decrease, but there is almost never a time nor visual window to think about it (until you kill everyting). I did enjoy the randomness of the map everytime I started again, that was enjoyable. Also the permanant death thing adds to the enjoyment, everyone should love a hardcore mode of sorts.

music - 7/10
visuals - 3/10
gameplay - 6/10
controls - 2/10
story - n/a

Overall I give this a 4.5/10. I'll probably play it for a few more hours, but won't return.
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