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All I did was try to break it down and explain to you why it was the way it is.
I'm also NOT the developer, I just beta tested, but way back in L4D1.
That being said, I didn't have anything to do with it in Left 4 Dead 2.
The person who edited it for the second appears to have broken it even further.
Honestly I don't care who likes the campaign or hates it.
It doesn't help my name was left in the opening scenes.
Or that the developer's / narrator's name is also Ryan.
I still stand by everything else I said on your video comments.
Think what you will, seems many of you don't know what it was like back then.
By "it" I mean developing content for L4D back in 2008/2009.