Aurora Borealis
Antarctica
Colmar is the 3rd and final map for Chapter 4 of Post Scriptum, which brings Post Scriptum to the year 1945 which marked the final few months of the war in Europe. Colmar is inspired by the action that took place in central Alsace region of France during the November 1944 - February 1945 period. The German forces had established a large bridgehead on the Rhine which collapsed during an offensive action by the US forces. The Allied kept driving further into German territory and eventually formed a large pocket around German troops in the city of Colmar. This is what became known as the "Colmar Pocket" for its shape. A few months after this the Allied was able to push the German forces out of Colmar and clearing the region. Colmar as a map is interesting to us because of a few notable reasons, it has a high level of varied terrain, but it also allows us to return to some design elements players will find familiar from Chapter 1, as such you'll find Colmar a refreshing return to our Chapter 1 style of vast open flat terrain, with many intersecting fields and towns. Colmar is also interesting because it'll field a new 1944/45 edition of the French Army, which at this stage was being supplied by the US and partially by the British, this sets the stage for us to make a new interesting composition for a faction which at this stage relied heavily on the equipment supplied to it by US, British and captured equipment. While historically the French were almost entirely supplied by the US, it does offer us some flexibility to make a faction that doesn't conform to the standards of any particular faction, as such we plan to give this faction a mixture of equipment from across all of our chapters and with the US, British and German weapons likely to be present in some capacity. Additionally, Colmar is going to be one of the few maps in the game that will come in both a pre-snow condition as shown in this devblog.


for anyone wondering, yes this is an injoke by now
Colmar is the 3rd and final map for Chapter 4 of Post Scriptum, which brings Post Scriptum to the year 1945 which marked the final few months of the war in Europe. Colmar is inspired by the action that took place in central Alsace region of France during the November 1944 - February 1945 period. The German forces had established a large bridgehead on the Rhine which collapsed during an offensive action by the US forces. The Allied kept driving further into German territory and eventually formed a large pocket around German troops in the city of Colmar. This is what became known as the "Colmar Pocket" for its shape. A few months after this the Allied was able to push the German forces out of Colmar and clearing the region. Colmar as a map is interesting to us because of a few notable reasons, it has a high level of varied terrain, but it also allows us to return to some design elements players will find familiar from Chapter 1, as such you'll find Colmar a refreshing return to our Chapter 1 style of vast open flat terrain, with many intersecting fields and towns. Colmar is also interesting because it'll field a new 1944/45 edition of the French Army, which at this stage was being supplied by the US and partially by the British, this sets the stage for us to make a new interesting composition for a faction which at this stage relied heavily on the equipment supplied to it by US, British and captured equipment. While historically the French were almost entirely supplied by the US, it does offer us some flexibility to make a faction that doesn't conform to the standards of any particular faction, as such we plan to give this faction a mixture of equipment from across all of our chapters and with the US, British and German weapons likely to be present in some capacity. Additionally, Colmar is going to be one of the few maps in the game that will come in both a pre-snow condition as shown in this devblog.


for anyone wondering, yes this is an injoke by now
ゲーム中です
Warhammer 40,000: Space Marine 2
お気に入りのゲーム
645
時間プレイ
18
実績
ワークショップショーケース
***Please note YOU PEOPLE KEEP ME MOTIVATED, keep commenting and telling me what you like or dislike so I can adjust or help*** By popular demand I am adding a button for this: Support me on Ko-fi This is an update to a great mod from Distman, he has given
759人が評価
作成者 - Ministery Of MOM および (04) PalverZ
完了主義者ショーケース
9
全実績解除
205
全実績解除ゲームでの実績
アワードショーケース
x1
x2
x1
x1
x1
6
受け取ったアワード
4
付与したアワード
最近のアクティビティ
総プレイ時間:40時間
ゲーム中です
総プレイ時間:1,760時間
6月4日 に最後にプレイ
総プレイ時間:2.1時間
6月3日 に最後にプレイ