1 person found this review helpful
Not Recommended
0.0 hrs last two weeks / 42.3 hrs on record
Posted: 14 Apr @ 2:56am

I bought this game with fond memories of Evil Genius 1. I refrained from purchasing it until recently when it was on special due to the poor reviews surrounding the initial release

I enjoyed this game for the first 30 or so hours. I got my moneys worth. I even think that for those 30 hours, I enjoyed it more than Evil Genius 1. Unfortunately, due to the way the game is designed, it does not foster near the level of replayability or experimentation that was present in the original.

- Most traps and loot do not explain what kind of damage or how much will be inflicted, which is a fundamental part of the way the game plays.
- Navigating the world map becomes a chore VERY quickly, and ease of access things that you would expect from a modern game are absent, eg: clicking on an objective in your objective list taking you to the map event
- Complete lack of mod support
- Most of the DLCs are overpriced for what they do at best, and at worst add tedius busywork with no upside.
- DLCs also suffer from not explaining what things actually do in the tooltips (even the external wiki, which is better, is missing information that should be in the tooltips)


The straw that broke the camels back for me was a mission where I had to get agents to drop listening devices into my lair for a mission, but even leaving my game playing at maximum speed for hours, they never would.
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