26 people found this review helpful
1 person found this review funny
2
Not Recommended
0.0 hrs last two weeks / 1.5 hrs on record
Posted: 1 May, 2022 @ 1:20pm
Updated: 1 May, 2022 @ 1:20pm
Product received for free

Burn Me Alive is an indie horror collaboration between two developers; Davit Galoyan, CEO of the game's publisher ASDstudio, and Arshak Khachatryan, neither of which have any publicly available game release history. The plot for Burn Me Alive is set in Tennessee, 1977, and revolves around a man named Henry Gray who lost his wife and child in a terrible accident. The player steps in exactly 95 days after the accident occurred, and must guide Henry to perform an evil ritual that promises to bring his loved ones back to life.

That leads us to what this title has to offer, which is very little unless you're new and inexperienced in the horror genre. What you'll find here over the course of two hours is nothing more than a series of way-too-loud sound effects, a dim environment, some ineffective jumpscares, and exaggerated camera movements that try to curate a 'stunned' effect. The game itself is comprised of simply fetching several items, shooting a few enemies, and figuring out a couple of keypad codes. The story itself isn't awful, but it also isn't remarkable either. Though I will say I was pleasantly surprised that the main character didn't turn out to be in some alcoholic-induced hallucination, like so many other games that follow the 'dead family' bromidic.

There are a ton of issues with Burn Me Alive, and right off the hop one of the major problems you'll find is that the settings menu just does not work. Try as I may, I could not get the resolution to permanently change, nor could I get the game set to anything other than "borderless"; which means windowed and full screen modes are unachievable. Surpassing this annoying flaw is an even worse offender, one that lies in the background of the entire operation: this title has a massive memory leak. When my PC started chugging, I checked my RAM usage and it was at 95%. During the last part of the game, it went up to 100% and the game itself kept freezing due to my PC being overloaded. For reference I have 16GB of RAM and 8GB of VRAM, so this should not have occurred if the developers knew how to properly optimize their game in Unreal Engine. This is among a plethora of other optimization issues that probably wouldn't exist if the settings menu actually worked so I could use my proper resolution.

There are also several English translation errors, despite the credits showing that there were four people who helped out with translating Burn Me Alive from its mother tongue. Now, generally this isn't a big issue, and I try to stay away from admonishing ESL developers for having minor flaws in their English narrations. However, one big problem has been pointed out by several YouTubers to no avail (despite the developer telling me they listen to customer feedback). One of the puzzles is ridiculously difficult to solve because the only instruction that you are given is "finish the ritual the way that died those you want to resurrect". It's nonsensical, especially when you do not even know how your family died at that point in the story. What makes it even worse is that the item you have to pick up isn't even highlighted, so you have to stumble upon it.

Lastly, anyone who follows my work knows that I'm brutally honest, unbiased, and I tell it like it is. That is why I'd like to take a moment to issue a warning. With the limited amount of reviews on this game, I would be very careful with the ones that you choose to believe. A conversation I had with the developer[imgur.com] seemed to indicate to me that he was gunning for a free positive review for the simple fact that he sent me a key through Curator Connect. It could be a language barrier misunderstanding, but from the way the conversation went (and his total disrespect towards me and the value of my time) I suspect there was no misunderstanding. Take this for what you will, but I have no desire to work with this developer again in the future, and that goes for all of the ones that have tried to squeeze a free positive review out of me thinking that a key has earned them that. Your work earns you a positive review.

At the end of the day, Burn Me Alive is yet another humdrum indie horror game on Steam. It doesn't stand out from the crowd in the slightest, though if you could take away its plethora of problems then it might not be a terrible game to spend a couple of hours with. The poor optimization, lack of functionality, and massive memory leak truly keep it from being worthy of a purchase even on sale. Add in a disrespectful developer, who also lied about correcting issues, and you have yourself a publisher you may want to avoid in the future. And to my readers, I am sorry I haven't had much time to review lately, I barely find a free moment to breathe these days.

Rating: 2.0/5.0 - It's not awful, but it's not great.
The developer provided a free copy of this game for review, through The Horror Network's Curation page.

The Horror Network Curator | Group Click for Gore
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Developer response:
ASDstudio  [developer] Posted: 4 May, 2022 @ 10:49pm
thank you very much. you will go far
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