1 person found this review helpful
Recommended
0.0 hrs last two weeks / 135.0 hrs on record (88.1 hrs at review time)
Posted: 2 Aug, 2021 @ 10:22am

After about 90 hours of playing this game, I have literally nothing to say about vanilla DoWSS, as I have exclusively and extensively toiled in mods, and as such this review is going to be covering some of the larger ones. Unification and Ultimate Apocalypse are two very big ones that I've spent a surplus of time in. Unification is good for what I'd describe as roughly recreating a 2000 point battle, It doesn't have the grand scale or godlike units of Ultimate Apocalypse, but I'd say that is a pro or con, depending on your preference. Unification is balanced fairly well for a mod, Ultimate Apocalypse is not. UA is a massive scale battle set in practically apocalypse rules, the only issue at the moment is the same issue that plagued Epic, and that is lack of dedicated xenos titans that can match an Imperator, now obviously you won't be seeing the Imperator often, but it can singlehandedly change the tide of the game. However, this isn't an issue the developers can ever fix, as it would be homebrew for them to make any xenos have titans that large, as it just doesn't exist in lore yet (plus most appearances of Imperators occur during the HH anyways, so no xenos were really a thought). Basically, game is okay, mods are better, that is all
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